Empire SCI
Offline 194.44.96.91:28015 checked 10d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 75 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 79 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 36 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 10 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Empire SCI: what is it?
Too few wipes on record for Empire SCI to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 23 days 18 hours.
Server details
Which location hosts Empire SCI?
A region is not published by Empire SCI. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 194.44.96.91:28015.
What Rust build does Empire SCI run?
Rust network protocol 2634 and build 167781 on Windows is the setup for Empire SCI. Your game must match the protocol to join, and Steam applies that update.
Is Empire SCI up, and how steady is its uptime?
Offline at this refresh: Empire SCI, last seen 10 days 15 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 17 October 2026.
Lists and tags
How should the tags on Empire SCI be read?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed are the tags Empire SCI publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Empire SCI?
Among the Rust Server Analytics lists Empire SCI fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Empire SCI compare?
The seven-day player-hours rank for Empire SCI is #14,467, inside the top 66% of all ranked servers.
At what level does Empire SCI run its population?
Empire SCI is offline at this refresh; the last contact was 10 days 15 hours ago.
Map and rules
What settings and rules does Empire SCI use?
No gather rate is given in the name of Empire SCI. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for Empire SCI?
Empire SCI uses a procedural map, which the game generates.
Connection
How can a player join Empire SCI?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 194.44.96.91:28015.