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Drill-through Server detail

Survival and Dead

Online 194.44.21.10:28505 checked 10m ago

Drill-through
FilterServeris Survival and Dead
Attributes
moddedcarbon
Last refreshed
Players now 1/ 50
7-day average 1 peak 1
Rank #11,101 top 50%
Last wipe 21d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75120:0021:0022:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:20 UTC21d ago 1 – running 1
Fri 2 Oct, 17:22 UTC27d ago 1 held half 6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 106 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 163 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 67 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average 206 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 345 / 350

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Survival and Dead wipe?

Too few wipes on record for Survival and Dead to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 21 days 1 hours.

On Survival and Dead, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

In which region does Survival and Dead sit?

A region is not published by Survival and Dead. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 194.44.21.10:28505.

Which Rust version is Survival and Dead on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Survival and Dead. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Survival and Dead, and is it online now?

Survival and Dead reports online at the current check. Of 168 hours in the last 7 full days, 4 were up: 2%. The first sighting of it by Rust Server Analytics was on 15 September 2026.

Lists and tags

Which meanings do the tags on Survival and Dead carry?

Tags from Survival and Dead, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Survival and Dead?

Among the Rust Server Analytics lists Survival and Dead fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does Survival and Dead hold in the server rankings?

The seven-day player-hours rank for Survival and Dead is #11,101, inside the top 50% of all ranked servers.

What is the population of Survival and Dead?

Survival and Dead holds 1 players of its 50 slots as of the latest update. Seven-day figures: an average of 1 players and a peak of 1. Averaged over 48 hours, activity is highest at 21:00 UTC with 1 players.

Settings

How is Survival and Dead configured, and what rules apply?

The name of Survival and Dead does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on Survival and Dead: which one is it?

The game generates a procedural map for Survival and Dead.

Connection

What is the way onto Survival and Dead?

In the Rust console (F1), enter client.connect 194.44.21.10:28505. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.