Rust Server Analytics 60,549 players11,720 servers
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Drill-through Server detail

GlobalGameID

Offline 194.32.107.155:20110 checked 5d ago

Drill-through
FilterServeris GlobalGameID
Attributes
moddedoxide
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,323 top 69%
Last wipe 42d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 156 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 77 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 22 / 1000

Quick answers

from the figures on this page

Wipe data

When does GlobalGameID wipe?

Too few wipes on record for GlobalGameID to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 42 days 20 hours ago the current world was made.

Server details

What is the hosting location of GlobalGameID?

No region is published by GlobalGameID. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 194.32.107.155:20110.

Which Rust version is GlobalGameID on?

The platform is Windows, with Rust network protocol 2633 and build 163794 running on GlobalGameID. Joining requires the same protocol on your game; Steam handles the update.

What uptime does GlobalGameID show, and is it up?

Offline at this refresh: GlobalGameID, last seen 5 days 13 hours ago. Uptime over the last full days (7) was 28%, or 47 of 168 hours. 16 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on GlobalGameID be read?

Tags from GlobalGameID, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Player slots: 20; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does GlobalGameID appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count GlobalGameID among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does GlobalGameID hold in the server rankings?

Player hours for the last seven days place GlobalGameID at #15,323, in the top 69% of the ranked field.

What is the population of GlobalGameID?

No response from GlobalGameID at the latest check, with a last sighting 5 days 13 hours ago. The seven-day mean for this server is 0 players.

Settings

What are the settings on GlobalGameID, and its rules?

The name of GlobalGameID does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for GlobalGameID?

A procedural map of size 3,000 with seed 1337, generated by the game, runs on GlobalGameID. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto GlobalGameID?

In the Rust console (F1), enter client.connect 194.32.107.155:20110. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Player slots: 20.
ts8
Group limit Default team size of 8.
v2633
Protocol To join, your game version must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.