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Drill-through Server detail

[PVE] FANCY RUST 2.0 | X2/X3 | TEST

Online EU 194.147.90.203:35000 checked 37m ago

Drill-through
FilterServeris [PVE] FANCY RUST 2.0 | X2/X3 | TEST
Attributes
2x biweekly wipes moddedcarbonpve
Last refreshed
Players now 0/ 200
7-day average 1 peak 4
Rank #3,933 top 18% · #1444 in EU
Last wipe 13d ago biweekly schedule
Next wipe 5h Fri 30 Oct, 07:00 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123402:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 18% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 07:00 UTC, in 5h. Its biweekly schedule tag · low confidence

usual gap17.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 4

Coming wipes

InWhen, UTCKind
5hFri 30 Oct, 07:00 UTCits own
6d 17hThu 5 Nov, 19:00 UTCFW force wipe
14d 5hFri 13 Nov, 07:00 UTCits own
28d 5hFri 27 Nov, 07:00 UTCits own
34d 17hThu 3 Dec, 19:00 UTCFW force wipe
42d 5hFri 11 Dec, 07:00 UTCits own

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 11 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:00 UTC13d ago 4 – running 0
Fri 2 Oct, 02:09 UTC27d ago 7 halved by day 4 14.2 days 0
Fri 11 Sep, 08:42 UTC48d ago – – 20.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] EU · groups of 8+ · 2x · biweekly · 6 on average 7 / 250
#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS EU · groups of 8+ · 2x · biweekly · 5 on average 6 / 50
RustAria#5 [Мирный / PVE / X2] EU · groups of 8+ · 2x · biweekly · 4 on average 1 / 150
PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS] EU · groups of 20+ · 2x · biweekly · 3 on average 0 / 100
#1 RUS-T PVE MAIN под КУПОЛОМ [X2|X3|EVENT|BANK] EU · groups of 8+ · 2x · biweekly · 2 on average 0 / 50
#3 RUS-T PVE EASY ПЕСОЧНИЦА [X2|X3|EVENT|COIN|BANK] EU · groups of 8+ · 2x · biweekly · 2 on average 0 / 50

Quick answers

from the figures on this page

Wipe data

On what cycle does [PVE] FANCY RUST 2.0 | X2/X3 | TEST wipe?

The tag sets the prediction: too few of [PVE] FANCY RUST 2.0 | X2/X3 | TEST's wipes are on record to confirm its schedule. Friday 30 October at 07:00 UTC is the date the next wipe falls on. The current world dates from 13 days 18 hours. The tags carry an every-two-weeks wipe schedule.

On [PVE] FANCY RUST 2.0 | X2/X3 | TEST, what happens on wipe day?

Recent wipes averaged a busiest count of 6 players. 14 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 4 when it didn't hold.

Server details

What is the hosting location of [PVE] FANCY RUST 2.0 | X2/X3 | TEST?

The EU tag on [PVE] FANCY RUST 2.0 | X2/X3 | TEST lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 194.147.90.203:35000 is its address.

What Rust build does [PVE] FANCY RUST 2.0 | X2/X3 | TEST run?

On Windows, [PVE] FANCY RUST 2.0 | X2/X3 | TEST runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

How reliable is [PVE] FANCY RUST 2.0 | X2/X3 | TEST, and is it online now?

The current status of [PVE] FANCY RUST 2.0 | X2/X3 | TEST is online. About 21 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on [PVE] FANCY RUST 2.0 | X2/X3 | TEST stable?

The 48-hour average was 76 server fps; the low was 47. At its highest the entity count was 126,011, including buildings, deployables and all else. Memory use reached 4,031 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do [PVE] FANCY RUST 2.0 | X2/X3 | TEST's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Capacity of 200 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Its browser listing sits in Europe are the tags [PVE] FANCY RUST 2.0 | X2/X3 | TEST publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [PVE] FANCY RUST 2.0 | X2/X3 | TEST appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [PVE] FANCY RUST 2.0 | X2/X3 | TEST among their servers: Rust servers with a 2x gather rate, EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player numbers

Where does [PVE] FANCY RUST 2.0 | X2/X3 | TEST sit among Rust servers?

For player hours over the last seven days, [PVE] FANCY RUST 2.0 | X2/X3 | TEST places #3,933 globally and #1,444 in Europe, in the top 18% of all ranked servers.

At what level does [PVE] FANCY RUST 2.0 | X2/X3 | TEST run its population?

Population at the current refresh: 0 players on [PVE] FANCY RUST 2.0 | X2/X3 | TEST, against 200 slots. Seven-day figures: an average of 1 players and a peak of 4. Averaged over 48 hours, activity is highest at 11:00 UTC with 3 players.

Settings

How is [PVE] FANCY RUST 2.0 | X2/X3 | TEST configured, and what rules apply?

Gather at 2x on [PVE] FANCY RUST 2.0 | X2/X3 | TEST, according to the server name. The default group cap of 8 players applies. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [PVE] FANCY RUST 2.0 | X2/X3 | TEST: which one is it?

A procedural map of size 4,500 with seed 1532636101, generated by the game, runs on [PVE] FANCY RUST 2.0 | X2/X3 | TEST. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join [PVE] FANCY RUST 2.0 | X2/X3 | TEST?

In the Rust console (F1), enter client.connect 194.147.90.203:35000. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://fancy-rust.gamestores.app/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^b,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Capacity of 200 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.