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Drill-through Server detail

Local Test

Offline 193.32.126.176:28015 checked 22d ago

Drill-through
FilterServeris Local Test
Attributes
moddedoxide
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #15,961 top 71%
Last wipe 22d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 141 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 199 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 87 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average 228 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 347 / 350

Quick answers

from the figures on this page

Wipe data

On what cycle does Local Test wipe?

The rhythm of Local Test cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 22 days 14 hours ago the current world was made.

Server details

What is the hosting location of Local Test?

No region is published by Local Test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 193.32.126.176:28015.

Which Rust version is Local Test on?

The platform is Windows, with Rust network protocol 2634 and build 166494 running on Local Test. Your game must match the protocol to join, and Steam applies that update.

How reliable is Local Test, and is it online now?

The current status is offline for Local Test, with the last sighting 22 days 13 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 7 October 2026.

Tags

How should the tags on Local Test be read?

Tags from Local Test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): Build number 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Local Test?

These Rust Server Analytics lists include Local Test: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Local Test compare?

The seven-day player-hours rank for Local Test is #15,961, inside the top 71% of all ranked servers.

What is the population of Local Test?

The last sighting of Local Test was 22 days 13 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does Local Test use?

The name of Local Test does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for Local Test?

The game generates a procedural map for Local Test.

Connection

What is the way onto Local Test?

In the Rust console (F1), enter client.connect 193.32.126.176:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players 2 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166494
Build Build number 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.