TEST
Offline 193.27.19.105:28015 checked 32d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 172 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 133 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 78 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 48 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 242 / 700 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for TEST: what is it?
With too few of its wipes on record, TEST's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 32 days 13 hours ago.
Server details
In which region does TEST sit?
A region is not published by TEST. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 193.27.19.105:28015 is its address.
What Rust build does TEST run?
The platform is Windows, with Rust network protocol 2633 and build 165217 running on TEST. Joining requires the same protocol on your game; Steam handles the update.
Is TEST up, and how steady is its uptime?
The current status is offline for TEST, with the last sighting 32 days 12 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 27 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do TEST's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags TEST publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does TEST appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include TEST: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does TEST compare?
The seven-day player-hours rank for TEST is #16,902, inside the top 72% of all ranked servers.
At what level does TEST run its population?
TEST is offline at this refresh; the last contact was 32 days 12 hours ago.
Settings
What settings and rules does TEST use?
The name of TEST does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on TEST: which one is it?
The game generates a procedural map for TEST.
How to join
How do you connect to TEST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 193.27.19.105:28015.