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Drill-through Server detail

Rust PvE Dev

Offline 193.252.29.253:28015 checked 21d ago

Drill-through
FilterServeris Rust PvE Dev
Attributes
moddedoxidepve
Last refreshed
Players now 2/ 10
7-day average 0 peak –
Rank #12,533 top 57%
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet
Capacity 20% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 250 on average 287 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average 152 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 104 on average 95 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 9 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average 65 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average 17 / 100

Quick answers

from the figures on this page

Wipe data

When does Rust PvE Dev wipe?

Too few wipes on record for Rust PvE Dev to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 6 hours.

Server details

In which region does Rust PvE Dev sit?

A region is not published by Rust PvE Dev. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 193.252.29.253:28015.

Which Rust version is Rust PvE Dev on?

On Linux, Rust PvE Dev runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Rust PvE Dev show, and is it up?

The current status is offline for Rust PvE Dev, with the last sighting 21 days 4 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 3 October 2026 is when Rust Server Analytics first recorded it.

Tags

What do Rust PvE Dev's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags Rust PvE Dev publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Rust PvE Dev appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Rust PvE Dev among their servers: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Rust PvE Dev sit among Rust servers?

Player hours for the last seven days place Rust PvE Dev at #12,533, in the top 57% of the ranked field.

At what level does Rust PvE Dev run its population?

Rust PvE Dev is offline at this refresh; the last contact was 21 days 4 hours ago.

Settings

What are the settings on Rust PvE Dev, and its rules?

Gather rate is not mentioned in the name of Rust PvE Dev. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for Rust PvE Dev?

The game generates a procedural map for Rust PvE Dev.

Connection

What is the way onto Rust PvE Dev?

In the Rust console (F1), enter client.connect 193.252.29.253:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.