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Drill-through Server detail

My Untitled Rust Server

Offline 193.233.232.225:28015 checked 13d ago

Drill-through
FilterServeris My Untitled Rust Server
Attributes
moddedcarbon
Last refreshed
Players now 1/ 500
7-day average 0 peak –
Rank #12,902 top 60%
Last wipe 14d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct8 Oct12 Oct15 Oct19 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:46 UTC14d ago 1 – running 1
Sun 11 Oct, 10:52 UTC18d ago 1 held half 4.2 days 0
Sat 10 Oct, 21:42 UTC19d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 123 on average 38 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 14 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 35 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 47 / 200

Quick answers

from the figures on this page

Wipe data

When does My Untitled Rust Server wipe?

With irregular wipe times, My Untitled Rust Server offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 14 days 13 hours ago the current world was made.

On My Untitled Rust Server, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.

Server

In which region does My Untitled Rust Server sit?

No region appears in what My Untitled Rust Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 193.233.232.225:28015 is its address.

Which Rust version is My Untitled Rust Server on?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on My Untitled Rust Server. Joining requires the same protocol on your game; Steam handles the update.

How reliable is My Untitled Rust Server, and is it online now?

Last seen 13 days 14 hours ago, My Untitled Rust Server now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 4 October 2026.

Tags

Which meanings do the tags on My Untitled Rust Server carry?

gmvanilla (Game mode): The vanilla survival format; mp500 (Max players): Player slots: 500; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed are the tags My Untitled Rust Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does My Untitled Rust Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include My Untitled Rust Server: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does My Untitled Rust Server compare?

Player hours for the last seven days place My Untitled Rust Server at #12,902, in the top 60% of the ranked field.

What is the population of My Untitled Rust Server?

No response from My Untitled Rust Server at the latest check, with a last sighting 13 days 14 hours ago.

Settings

How is My Untitled Rust Server configured, and what rules apply?

Gather rate is not mentioned in the name of My Untitled Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.

Connection

How do you connect to My Untitled Rust Server?

In the Rust console (F1), enter client.connect 193.233.232.225:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^z,^y

Game

gmvanilla
Game mode The vanilla survival format.
mp500
Max players Player slots: 500.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.