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Drill-through Server detail

Server_217_DevBlog

Offline 193.232.161.40:28015 checked 12d ago

Drill-through
FilterServeris Server_217_DevBlog
Attributes
modded
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,090 top 70%
Last wipe 12d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 55 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 81 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 29 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 6 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Server_217_DevBlog: what is it?

Too few wipes on record for Server_217_DevBlog to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 12 days 13 hours ago.

Server details

In which region does Server_217_DevBlog sit?

No region appears in what Server_217_DevBlog publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 193.232.161.40:28015.

Which Rust version is Server_217_DevBlog on?

Rust network protocol 2183 on Windows is the setup for Server_217_DevBlog. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Server_217_DevBlog show, and is it up?

The current status is offline for Server_217_DevBlog, with the last sighting 12 days 13 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 16 October 2026.

Tags

How should the tags on Server_217_DevBlog be read?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; v2183 (Protocol): To join, your game version must match protocol 2183; oxide (Oxide): It runs Oxide (uMod) for plugins; modded (Modded): The Modded section, because plugins or settings modify play; h5e7466bf (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it; stok (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it are the tags Server_217_DevBlog publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Server_217_DevBlog appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Server_217_DevBlog: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Last wipe: In the last 2 weeks.

Player numbers

What position does Server_217_DevBlog hold in the server rankings?

Player hours for the last seven days place Server_217_DevBlog at #15,090, in the top 70% of the ranked field.

How many players does Server_217_DevBlog carry?

No response from Server_217_DevBlog at the latest check, with a last sighting 12 days 13 hours ago.

Settings

What settings and rules does Server_217_DevBlog use?

No gather rate is given in the name of Server_217_DevBlog. No group limit is made public. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The server runs with VAC, Valve's anti-cheat, disabled.

The map on Server_217_DevBlog: which one is it?

Server_217_DevBlog uses a procedural map, which the game generates.

Connection

How do you connect to Server_217_DevBlog?

In the Rust console (F1), enter client.connect 193.232.161.40:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
v2183
Protocol To join, your game version must match protocol 2183.

Mods and access

oxide
Oxide It runs Oxide (uMod) for plugins.
modded
Modded The Modded section, because plugins or settings modify play.

Other

h5e7466bf
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.
stok
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.