Content-Farmer
Online 193.23.126.25:27084 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 17:46 UTC5d ago | 0 | – | running | 0 |
| Tue 20 Oct, 21:16 UTC8d ago | 1 | halved by day 1 | 3.9 days | 0 |
| Sun 11 Oct, 11:12 UTC18d ago | 1 | halved by day 1 | 9.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 85 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 150 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 58 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 153 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 346 / 350 |
Quick answers
from the figures on this pageWipe cycle
When does Content-Farmer wipe?
With irregular wipe times, Content-Farmer offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 5 days 2 hours.
Wipe day on Content-Farmer: what should you expect?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.
Server details
In which region does Content-Farmer sit?
A region is not published by Content-Farmer. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 193.23.126.25:27084 is its address.
Which Rust version is Content-Farmer on?
On Linux, Content-Farmer runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
How reliable is Content-Farmer, and is it online now?
The current status of Content-Farmer is online. The uptime it reports puts the last restart at about 1 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does Content-Farmer show?
The 48-hour average was 60 server fps; the low was 60. At its highest the entity count was 82,321, including buildings, deployables and all else. At its highest, memory use was 2,126 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on Content-Farmer be read?
Tags from Content-Farmer, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp24 (Max players): 24 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Content-Farmer?
Among the Rust Server Analytics lists Content-Farmer fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does Content-Farmer hold in the server rankings?
Player hours for the last seven days place Content-Farmer at #15,269, in the top 68% of the ranked field.
At what level does Content-Farmer run its population?
Population at the current refresh: 0 players on Content-Farmer, against 24 slots. Averaged across seven days, the population is 0 players.
Settings
What settings and rules does Content-Farmer use?
No gather rate is given in the name of Content-Farmer. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Content-Farmer?
Content-Farmer uses a procedural map of size 3,800 with seed 100, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join Content-Farmer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 193.23.126.25:27084.