Testserver10x
Offline 193.200.229.47:28015 checked 29d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 163 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 75 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 16 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Testserver10x: what is it?
The rhythm of Testserver10x cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 73 days 14 hours ago.
Server
What is the hosting location of Testserver10x?
No region is published by Testserver10x. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 193.200.229.47:28015.
Which Rust version is Testserver10x on?
Rust network protocol 2632 and build 161125 on Linux is the setup for Testserver10x. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Testserver10x, and is it online now?
Offline at this refresh: Testserver10x, last seen 29 days ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 September 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on Testserver10x carry?
The game's server browser reads the tags Testserver10x publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2632 (Protocol): Joining needs your game on protocol 2632; cs161125 (Build): Build number 161125; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed; modded (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Testserver10x appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Testserver10x among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Against other Rust servers, how does Testserver10x compare?
On player hours over seven days, Testserver10x ranks #16,822, within the top 70% of ranked servers.
How many players does Testserver10x carry?
The last sighting of Testserver10x was 29 days ago; it is offline at this refresh.
Settings
What are the settings on Testserver10x, and its rules?
The name of Testserver10x does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. Anti-cheat status: VAC on.
The map on Testserver10x: which one is it?
Testserver10x uses a procedural map of size 5,000 with seed 971239617, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
What is the way onto Testserver10x?
In the Rust console (F1), enter client.connect 193.200.229.47:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.