spooky dookie
Offline 193.192.59.60:28100 checked 5d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:35 UTC FW27d ago | 1 | – | running | 0 |
| Wed 23 Sep, 23:52 UTC35d ago | 2 | halved by day 1 | 7.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 115 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 57 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 6 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for spooky dookie: what is it?
The rhythm of spooky dookie cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 14 hours.
On spooky dookie, what happens on wipe day?
Recent wipes averaged a busiest count of 2 players. 16 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.
Server details
Which location hosts spooky dookie?
A region is not published by spooky dookie. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 193.192.59.60:28100.
Which Rust version is spooky dookie on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on spooky dookie. Your game must match the protocol to join, and Steam applies that update.
How reliable is spooky dookie, and is it online now?
Offline at this refresh: spooky dookie, last seen 5 days 10 hours ago. Uptime over the last full days (7) was 29%, or 48 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Tags
Which meanings do the tags on spooky dookie carry?
The game's server browser reads the tags spooky dookie publishes: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does spooky dookie appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists spooky dookie fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does spooky dookie sit among Rust servers?
The seven-day player-hours rank for spooky dookie is #15,335, inside the top 69% of all ranked servers.
What is the population of spooky dookie?
spooky dookie is offline at this refresh; the last contact was 5 days 10 hours ago. Averaged across seven days, the population is 0 players.
Map and rules
How is spooky dookie configured, and what rules apply?
No gather rate is given in the name of spooky dookie. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on spooky dookie: which one is it?
A procedural map of size 3,500 with seed 2025505331, generated by the game, runs on spooky dookie. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
What is the way onto spooky dookie?
In the Rust console (F1), enter client.connect 193.192.59.60:28100. Launch Rust on this page also works, opening Rust through Steam and connecting you.