Rust Server Analytics 73,470 players11,849 servers
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Drill-through Server detail

Rustpocalypse

Online 193.160.23.154:28015 checked 8m ago

Drill-through
FilterServeris Rustpocalypse
Attributes
moddedoxide
Last refreshed
Players now 0/ 30
7-day average 0 peak –
Rank #15,326 top 69%
Last wipe 237d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 184 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 86 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 28 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 28 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average 265 / 700

Quick answers

from the figures on this page

Wipe data

When does Rustpocalypse wipe?

The rhythm of Rustpocalypse cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 237 days ago the current world was made.

Server details

Which location hosts Rustpocalypse?

A region is not published by Rustpocalypse; its region code reads uk1. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 193.160.23.154:28015.

Which Rust version is Rustpocalypse on?

On Windows, Rustpocalypse runs Rust network protocol 2622 and build 145203. Your game must match the protocol to join, and Steam applies that update.

How reliable is Rustpocalypse, and is it online now?

The current status of Rustpocalypse is online. Its reported uptime indicates a restart roughly 29 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does Rustpocalypse perform well?

The 48-hour average was 115 server fps; the low was 109. At its highest the entity count was 50,229, including buildings, deployables and all else. At its highest, memory use was 1,885 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

What do Rustpocalypse's tags stand for?

Tags from Rustpocalypse, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Capacity of 30 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2622 (Protocol): To join, your game version must match protocol 2622; cs145203 (Build): Game build: 145203; ptrak (Networking): RakNet is the network layer, the game's standard one; $ruk1 (Region code): uk1 is the region code on record; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Rustpocalypse appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Rustpocalypse fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Rustpocalypse sit among Rust servers?

On player hours over seven days, Rustpocalypse ranks #15,326, within the top 69% of ranked servers.

How many players does Rustpocalypse carry?

Population at the current refresh: 0 players on Rustpocalypse, against 30 slots. The population has averaged 0 players over seven days.

Map and rules

How is Rustpocalypse configured, and what rules apply?

Gather rate is not mentioned in the name of Rustpocalypse. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for Rustpocalypse?

Rustpocalypse uses a procedural map of size 3,000 with seed 2083586310, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join Rustpocalypse?

In the Rust console (F1), enter client.connect 193.160.23.154:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$ruk1,v2622,gmrust,cs145203,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp30
Max players Capacity of 30 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2622
Protocol To join, your game version must match protocol 2622.
cs145203
Build Game build: 145203.
ptrak
Networking RakNet is the network layer, the game's standard one.
$ruk1
Region code uk1 is the region code on record.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.