Server_216_DevBlog
Offline 193.142.159.84:28015 checked 9d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 35 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 56 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 20 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 56 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 255 / 260 |
Quick answers
from the figures on this pageWipe data
When does Server_216_DevBlog wipe?
Too few wipes on record for Server_216_DevBlog to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 9 days 6 hours ago the current world was made.
Server details
In which region does Server_216_DevBlog sit?
A region is not published by Server_216_DevBlog. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 193.142.159.84:28015.
Which Rust version is Server_216_DevBlog on?
On Windows, Server_216_DevBlog runs Rust network protocol 2180. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Server_216_DevBlog show, and is it up?
Offline at this refresh: Server_216_DevBlog, last seen 9 days 6 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 20 October 2026.
Tags
What do Server_216_DevBlog's tags stand for?
The game's server browser reads the tags Server_216_DevBlog publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; v2180 (Protocol): Joining needs your game on protocol 2180; oxide (Oxide): The Oxide (uMod) plugin framework is installed; modded (Modded): The Modded section, because plugins or settings modify play; hdf93daba (Custom tag): Outside the standard tag set, added by the owner or a plugin; stok (Custom tag): Outside the standard tag set, added by the owner or a plugin. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Server_216_DevBlog appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Server_216_DevBlog among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Last wipe: In the last 2 weeks.
Population
What position does Server_216_DevBlog hold in the server rankings?
The seven-day player-hours rank for Server_216_DevBlog is #15,379, inside the top 70% of all ranked servers.
At what level does Server_216_DevBlog run its population?
Server_216_DevBlog is offline at this refresh; the last contact was 9 days 6 hours ago.
Settings
What settings and rules does Server_216_DevBlog use?
The name of Server_216_DevBlog does not state a gather rate. Group limits are not published. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. VAC, Valve's anti-cheat, is disabled.
What is the map for Server_216_DevBlog?
A procedural map, generated by the game, runs on Server_216_DevBlog.
Connection
How do you connect to Server_216_DevBlog?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 193.142.159.84:28015.