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Drill-through Server detail

Magrimax Test Server

Offline 193.114.123.202:28015 checked 6d ago

Drill-through
FilterServeris Magrimax Test Server
Attributes
pve
Last refreshed
Players now 1/ 1
7-day average 1 peak 1
Rank #12,396 top 56%
Last wipe 6d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:18 UTC6d ago 1 – running 0
Wed 21 Oct, 06:03 UTC8d ago 1 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average 46 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 32 on average 38 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 23 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 15 / 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 19 / 200
JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 15 on average 10 / 200

Quick answers

from the figures on this page

Wipe data

When does Magrimax Test Server wipe?

With too few of its wipes on record, Magrimax Test Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 6 days 19 hours ago.

Wipe day on Magrimax Test Server: what should you expect?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of Magrimax Test Server?

No region appears in what Magrimax Test Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 193.114.123.202:28015.

Which Rust version is Magrimax Test Server on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Magrimax Test Server. Your game must match the protocol to join, and Steam applies that update.

What uptime does Magrimax Test Server show, and is it up?

Offline at this refresh: Magrimax Test Server, last seen 6 days 18 hours ago. Of 168 hours in the last 7 full days, 2 were up: 1%. It entered Rust Server Analytics records on 21 October 2026.

Lists and tags

How should the tags on Magrimax Test Server be read?

The game's server browser reads the tags Magrimax Test Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^p (PvE): The threat comes from the world, not other players. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Magrimax Test Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Magrimax Test Server among their servers: Community Rust servers, live and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Magrimax Test Server hold in the server rankings?

The seven-day player-hours rank for Magrimax Test Server is #12,396, inside the top 56% of all ranked servers.

What is the population of Magrimax Test Server?

No response from Magrimax Test Server at the latest check, with a last sighting 6 days 18 hours ago. Seven-day figures: an average of 1 players and a peak of 1.

Map and rules

What are the settings on Magrimax Test Server, and its rules?

The name of Magrimax Test Server does not state a gather rate. The default group cap of 8 players applies. pve is the game mode, no fighting other players. In the server browser, it appears under Community. Anti-cheat status: VAC on.

The map on Magrimax Test Server: which one is it?

Magrimax Test Server uses a procedural map, which the game generates.

Connection

What is the way onto Magrimax Test Server?

In the Rust console (F1), enter client.connect 193.114.123.202:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Gameplay

^p
PvE The threat comes from the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.