ASHFALL | LAST STAND
Offline 192.99.75.83:28015 checked 7d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 00:28 UTC8d ago | 3 | – | running | 0 |
| Sat 17 Oct, 23:08 UTC10d ago | 3 | held half | 2.1 days | 0 |
| Fri 16 Oct, 23:08 UTC11d ago | 4 | – | 1 days | 4 |
| Thu 15 Oct, 21:37 UTC12d ago | 5 | – | 1.1 days | 0 |
| Thu 15 Oct, 01:31 UTC13d ago | 5 | – | 0.8 days | 2 |
| Wed 14 Oct, 00:45 UTC14d ago | 4 | – | 1 days | 0 |
| Thu 1 Oct, 18:00 UTC FW27d ago | 25 | halved by day 6 | 12.3 days | 6 |
| Thu 1 Oct, 00:16 UTC27d ago | 25 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 105 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 119 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 90 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 25 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does ASHFALL | LAST STAND wipe?
With irregular wipe times, ASHFALL | LAST STAND offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 8 days 21 hours.
Wipe day on ASHFALL | LAST STAND: what should you expect?
Across recent wipes the busiest point averaged 3 players. Peak population for the latest wipe came 3 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.
Server
What is the hosting location of ASHFALL | LAST STAND?
No region appears in what ASHFALL | LAST STAND publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 192.99.75.83:28015.
What Rust build does ASHFALL | LAST STAND run?
On Linux, ASHFALL | LAST STAND runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.
How reliable is ASHFALL | LAST STAND, and is it online now?
The current status is offline for ASHFALL | LAST STAND, with the last sighting 7 days 21 hours ago. Uptime over the last full days (7) was 1%, or 1 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Lists and tags
What do ASHFALL | LAST STAND's tags stand for?
The game's server browser reads the tags ASHFALL | LAST STAND publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature ASHFALL | LAST STAND?
The following Rust Server Analytics lists count ASHFALL | LAST STAND among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, how does ASHFALL | LAST STAND compare?
On player hours over seven days, ASHFALL | LAST STAND ranks #15,409, within the top 69% of ranked servers.
How many players does ASHFALL | LAST STAND carry?
ASHFALL | LAST STAND is offline at this refresh; the last contact was 7 days 21 hours ago.
Map and rules
What settings and rules does ASHFALL | LAST STAND use?
No gather rate is given in the name of ASHFALL | LAST STAND. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for ASHFALL | LAST STAND?
The game generates a procedural map of size 3,000 for ASHFALL | LAST STAND.
How to join
How can a player join ASHFALL | LAST STAND?
In the Rust console (F1), enter client.connect 192.99.75.83:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.