WarDogs | 2x | BiWeekly | Quad
Offline NA 192.99.75.79:29496 checked 27d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 29 October, 08:09 UTC, in 8h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Atlas - US 2X Medium | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · biweekly · 11 on average | 13 / 100 |
| (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP | NA · groups of 8+ · 2x · biweekly · 2 on average | 1 / 100 |
| [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! | NA · groups of 8+ · 2x · biweekly · 2 on average | 5 / 75 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 367 on average | 170 / 200 |
| US Limitless 2x Monthly Main | No BP Wipes | x2 | NA · groups of 12+ · 2x · monthly · 146 on average | 184 / 200 |
| HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 124 on average | 461 / 475 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for WarDogs | 2x | BiWeekly | Quad: what is it?
An estimate from biweekly: 14 days after its last wipe gives WarDogs | 2x | BiWeekly | Quad's next wipe. A wipe is scheduled for Thursday 29 October at 08:09 UTC, according to this server's cycle. The current world dates from 27 days 15 hours. Its tags publish a wipe schedule of every two weeks.
Server
Which location hosts WarDogs | 2x | BiWeekly | Quad?
In North America, according to its NA tag, sits WarDogs | 2x | BiWeekly | Quad. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 192.99.75.79:29496.
What Rust build does WarDogs | 2x | BiWeekly | Quad run?
On Linux, WarDogs | 2x | BiWeekly | Quad runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam handles the update.
Is WarDogs | 2x | BiWeekly | Quad up, and how steady is its uptime?
Last seen 27 days 4 hours ago, WarDogs | 2x | BiWeekly | Quad now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 1 October 2026.
Tags
Which meanings do the tags on WarDogs | 2x | BiWeekly | Quad carry?
gmrust (Game mode): Rust survival, standard ruleset; mp67 (Max players): 67 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): Wipes come once a fortnight; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; modded (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): North America is the region it appears under in the browser are the tags WarDogs | 2x | BiWeekly | Quad publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does WarDogs | 2x | BiWeekly | Quad appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count WarDogs | 2x | BiWeekly | Quad among their servers: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Player numbers
What position does WarDogs | 2x | BiWeekly | Quad hold in the server rankings?
Ranked on seven-day player hours, WarDogs | 2x | BiWeekly | Quad is #16,084 overall and #1,598 in North America, within the top 69% of ranked servers.
At what level does WarDogs | 2x | BiWeekly | Quad run its population?
The last sighting of WarDogs | 2x | BiWeekly | Quad was 27 days 4 hours ago; it is offline at this refresh.
Map and rules
What are the settings on WarDogs | 2x | BiWeekly | Quad, and its rules?
WarDogs | 2x | BiWeekly | Quad names a 2x gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on WarDogs | 2x | BiWeekly | Quad: which one is it?
WarDogs | 2x | BiWeekly | Quad uses a procedural map of size 6,000 with seed 1203672930, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to WarDogs | 2x | BiWeekly | Quad?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 192.99.75.79:29496.