We Love Rust | PvE |
Online 192.34.101.99:50000 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 00:16 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 158 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 184 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 110 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 9 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 47 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does We Love Rust | PvE | wipe?
With too few of its wipes on record, We Love Rust | PvE |'s rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 25 days 9 hours ago the current world was made.
On We Love Rust | PvE |, what happens on wipe day?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 21 hours in.
Server details
In which region does We Love Rust | PvE | sit?
No region is published by We Love Rust | PvE |. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 192.34.101.99:50000.
What Rust build does We Love Rust | PvE | run?
On Linux, We Love Rust | PvE | runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
Is We Love Rust | PvE | up, and how steady is its uptime?
As of the latest refresh, We Love Rust | PvE | is online. Its reported uptime indicates a restart roughly 8 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on We Love Rust | PvE | stable?
The 48-hour average was 215 server fps; the low was 160. At its highest the entity count was 71,706, including buildings, deployables and all else. Memory use reached 2,516 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
What do We Love Rust | PvE |'s tags stand for?
The game's server browser reads the tags We Love Rust | PvE | publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does We Love Rust | PvE | appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists We Love Rust | PvE | fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does We Love Rust | PvE | compare?
The seven-day player-hours rank for We Love Rust | PvE | is #12,844, inside the top 58% of all ranked servers.
At what level does We Love Rust | PvE | run its population?
We Love Rust | PvE | holds 0 players of its 100 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 1.
Map and rules
What are the settings on We Love Rust | PvE |, and its rules?
The name of We Love Rust | PvE | does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for We Love Rust | PvE |?
We Love Rust | PvE | uses a procedural map of size 3,500 with seed 379859120, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to We Love Rust | PvE |?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 192.34.101.99:50000. https://discord.com/invite/5WcNFbPA is its website.