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Drill-through Server detail

Mk

Offline 192.159.176.250:28015 checked 1d ago

Drill-through
FilterServeris Mk
Attributes
moddedoxide
Last refreshed
Players now 1/ 8
7-day average 1 peak 1
Rank #6,316 top 28%
Last wipe 4d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 12% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75117:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep8 Oct15 Oct21 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 00:28 UTC4d ago 1 – running 1
Fri 23 Oct, 16:06 UTC5d ago 1 – 0.3 days 1
Wed 21 Oct, 03:44 UTC7d ago 1 – 2.5 days 1
Mon 19 Oct, 01:31 UTC9d ago 1 – 2.1 days 1
Sat 17 Oct, 14:09 UTC11d ago 1 – 1.5 days 1
Fri 16 Oct, 11:44 UTC12d ago 1 – 1.1 days 1
Wed 14 Oct, 00:11 UTC15d ago 1 – 2.5 days 1
Sun 11 Oct, 00:38 UTC17d ago 1 held half 3 days 1
Mon 5 Oct, 21:40 UTC23d ago 1 held half 5.1 days 1
Sat 3 Oct, 09:27 UTC25d ago 1 held half 2.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 0 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 42 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 5 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Mk: what is it?

The next wipe on Mk cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 4 days 23 hours.

Wipe day on Mk: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

In which region does Mk sit?

A region is not published by Mk. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 192.159.176.250:28015 is its address.

What Rust build does Mk run?

On Windows, Mk runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is Mk up, and how steady is its uptime?

Offline at this refresh: Mk, last seen 29 hours ago. 14% uptime over the last 7 full days, equal to 23 of 168 hours. It entered Rust Server Analytics records on 19 September 2026.

Tags

What do Mk's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp8 (Max players): Capacity of 8 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Mk publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Mk appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Mk among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, how does Mk compare?

Player hours for the last seven days place Mk at #6,316, in the top 28% of the ranked field.

How many players does Mk carry?

Mk is offline at this refresh; the last contact was 29 hours ago. Averaging 1 players across seven days, the server reached a peak of 1. Across the last 48 hours, 18:00 UTC shows the highest average: 1 players.

Settings

How is Mk configured, and what rules apply?

No gather rate is given in the name of Mk. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for Mk?

A procedural map, generated by the game, runs on Mk.

How to join

How do you connect to Mk?

In the Rust console (F1), enter client.connect 192.159.176.250:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp8
Max players Capacity of 8 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.