Test server
Online 191.44.68.101:40121 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:59 UTC1h ago | – | – | running | 0 |
| Fri 23 Oct, 17:11 UTC5d ago | 0 | – | – | 0 |
| Tue 20 Oct, 14:16 UTC8d ago | 2 | held half | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 106 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 123 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 93 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 25 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 26 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Test server: what is it?
The next wipe on Test server cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 1 hours ago the current world was made.
On Test server, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server
Which location hosts Test server?
No region is published by Test server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 191.44.68.101:40121.
What Rust build does Test server run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Test server. Your game must match the protocol to join, and Steam applies that update.
How reliable is Test server, and is it online now?
As of the latest refresh, Test server is online. Of 168 hours in the last 7 full days, 78 were up: 46%. 20 October 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on Test server carry?
Tags from Test server, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Test server appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Test server among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
Against other Rust servers, how does Test server compare?
Player hours for the last seven days place Test server at #15,196, in the top 68% of the ranked field.
How many players does Test server carry?
Test server holds 1 players of its 100 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 1. Across the last 48 hours, 20:00 UTC shows the highest average: 1 players.
Settings
What are the settings on Test server, and its rules?
No gather rate is given in the name of Test server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.
What is the map for Test server?
A procedural map of size 3,500 with seed 1399072206, generated by the game, runs on Test server. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto Test server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 191.44.68.101:40121. https://verisunucu.net is its website.