Rust Server Analytics 102,135 players11,892 servers
All servers
Drill-through Server detail

Rust Test Server

Offline 191.191.18.250:28115 checked 2d ago

Drill-through
FilterServeris Rust Test Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,327 top 69%
Last wipe 2d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:35 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 156 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 190 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 102 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average 237 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 348 / 350

Quick answers

from the figures on this page

Wipe cycle

When does Rust Test Server wipe?

With too few of its wipes on record, Rust Test Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 2 days 20 hours.

On Rust Test Server, what happens on wipe day?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

In which region does Rust Test Server sit?

No region appears in what Rust Test Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 191.191.18.250:28115 is its address.

What Rust build does Rust Test Server run?

On Linux, Rust Test Server runs Rust network protocol 2632 and build 161125. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Rust Test Server, and is it online now?

Offline at this refresh: Rust Test Server, last seen 2 days 19 hours ago. 1% uptime over the last 7 full days, equal to 2 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Rust Test Server be read?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): Protocol 2632 is required: your game must match to connect; cs161125 (Build): Game build: 161125; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Rust Test Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust Test Server?

The following Rust Server Analytics lists count Rust Test Server among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, how does Rust Test Server compare?

On player hours over seven days, Rust Test Server ranks #15,327, within the top 69% of ranked servers.

What is the population of Rust Test Server?

Rust Test Server is offline at this refresh; the last contact was 2 days 19 hours ago. Averaged across seven days, the population is 0 players.

Settings

What are the settings on Rust Test Server, and its rules?

Gather rate is not mentioned in the name of Rust Test Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Rust Test Server?

The game generates a procedural map for Rust Test Server.

Connection

How can a player join Rust Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 191.191.18.250:28115.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2632
Protocol Protocol 2632 is required: your game must match to connect.
cs161125
Build Game build: 161125.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.