The Crucible |US|PvE
Online NA 191.101.233.112:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW27d ago | 11 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 28 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 30 / 200 |
| Rusty Spoons PvE | no raiding / stealing / killing | NA · groups of 10+ · monthly · 13 on average | 6 / 100 |
| MadRust PVE - Get Achievements | NA · groups of 8+ · monthly · 12 on average | 5 / 50 |
| [US] PureRust | PvE | No Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 11 on average | 2 / 150 |
| Stillwater Shores PVE | PVP | NA · groups of 30+ · monthly · 6 on average | 6 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for The Crucible |US|PvE: what is it?
The force wipe is the only wipe for The Crucible |US|PvE, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 27 days 11 hours ago. Its tags state a wipe schedule of one month.
Wipe day on The Crucible |US|PvE: what should you expect?
Recent wipes averaged a busiest count of 11 players. The highest player count on the latest wipe arrived 7 hours in.
Server details
Which location hosts The Crucible |US|PvE?
The NA tag on The Crucible |US|PvE lists it in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 191.101.233.112:28015.
What Rust build does The Crucible |US|PvE run?
On Linux, The Crucible |US|PvE runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
Is The Crucible |US|PvE up, and how steady is its uptime?
The Crucible |US|PvE reports online at the current check. Its reported uptime indicates a restart roughly 10 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does The Crucible |US|PvE show?
Over 48 hours the average held at 36 server fps, and the minimum was 3. Entity count reached 107,469, covering buildings, deployables and the rest of the world. Memory use reached 2,822 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on The Crucible |US|PvE carry?
The game's server browser reads the tags The Crucible |US|PvE publishes: gmrust (Game mode): Survival in the standard Rust format; mp120 (Max players): 120 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does The Crucible |US|PvE appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists The Crucible |US|PvE fits are: Community Rust servers, live, PvE Rust servers by live population, North America Rust servers and Vanilla Rust servers. It appears on the server list under the following filters: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, how does The Crucible |US|PvE compare?
Ranked on seven-day player hours, The Crucible |US|PvE is #2,480 overall and #397 in North America, within the top 11% of ranked servers.
What is the population of The Crucible |US|PvE?
The Crucible |US|PvE holds 0 players of its 120 slots as of the latest update. Averaging 2 players across seven days, the server reached a peak of 9. Across the last 48 hours, 01:00 UTC shows the highest average: 4 players.
Map and rules
What are the settings on The Crucible |US|PvE, and its rules?
The name of The Crucible |US|PvE does not state a gather rate. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. Community is its listing; it is a community server. The plugin framework is Oxide. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.
The map on The Crucible |US|PvE: which one is it?
The game generates a procedural map of size 4,000 with seed 863951188 for The Crucible |US|PvE. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.
Connection
How do you connect to The Crucible |US|PvE?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 191.101.233.112:28015. https://discord.com/invite/6J6jqbKyns is its website.