Rust Server Analytics 68,729 players11,758 servers
All servers
Drill-through Server detail

Thunderland.club (TestSrv Prox...)

Offline 189.127.164.139:28015 checked 3d ago

Drill-through
FilterServeris Thunderland.club (TestSrv Prox...)
Attributes
moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,290 top 69%
Last wipe 4d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 51 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 19 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 55 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 254 / 260

Quick answers

from the figures on this page

Wipe data

On what cycle does Thunderland.club (TestSrv Prox...) wipe?

With too few of its wipes on record, Thunderland.club (TestSrv Prox...)'s rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 4 days 2 hours ago.

Server details

Which location hosts Thunderland.club (TestSrv Prox...)?

No region is published by Thunderland.club (TestSrv Prox...). Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 189.127.164.139:28015 is its address.

What Rust build does Thunderland.club (TestSrv Prox...) run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Thunderland.club (TestSrv Prox...). Joining requires the same protocol on your game; Steam handles the update.

How reliable is Thunderland.club (TestSrv Prox...), and is it online now?

Offline at this refresh: Thunderland.club (TestSrv Prox...), last seen 3 days 21 hours ago. 3% uptime over the last 3 full days, equal to 2 of 72 hours. It entered Rust Server Analytics records on 25 October 2026.

Lists and tags

Which meanings do the tags on Thunderland.club (TestSrv Prox...) carry?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags Thunderland.club (TestSrv Prox...) publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Thunderland.club (TestSrv Prox...) appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Thunderland.club (TestSrv Prox...) among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does Thunderland.club (TestSrv Prox...) sit among Rust servers?

Player hours for the last seven days place Thunderland.club (TestSrv Prox...) at #15,290, in the top 69% of the ranked field.

How many players does Thunderland.club (TestSrv Prox...) carry?

Thunderland.club (TestSrv Prox...) is offline at this refresh; the last contact was 3 days 21 hours ago. The seven-day mean for this server is 0 players.

Map and rules

What settings and rules does Thunderland.club (TestSrv Prox...) use?

Gather rate is not mentioned in the name of Thunderland.club (TestSrv Prox...). No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Thunderland.club (TestSrv Prox...)?

A procedural map, generated by the game, runs on Thunderland.club (TestSrv Prox...).

How to join

How can a player join Thunderland.club (TestSrv Prox...)?

In the Rust console (F1), enter client.connect 189.127.164.139:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.