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Drill-through Server detail

My Rust server | Powered by AMP

Offline 188.83.26.58:28015 checked 34d ago

Drill-through
FilterServeris My Rust server | Powered by AMP
Attributes
moddedoxide
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,552 top 71%
Last wipe 35d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 16:36 UTC35d ago 1 – running 1
Mon 21 Sep, 14:17 UTC36d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 163 on average 32 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 58 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 53 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 14 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for My Rust server | Powered by AMP: what is it?

Too few wipes on record for My Rust server | Powered by AMP to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 35 days 7 hours.

Wipe day on My Rust server | Powered by AMP: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts My Rust server | Powered by AMP?

No region appears in what My Rust server | Powered by AMP publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 188.83.26.58:28015 is its address.

Which Rust version is My Rust server | Powered by AMP on?

The platform is Linux, with Rust network protocol 2633 and build 165217 running on My Rust server | Powered by AMP. The protocol has to match before you can join; Steam updates it automatically.

What uptime does My Rust server | Powered by AMP show, and is it up?

Offline at this refresh: My Rust server | Powered by AMP, last seen 34 days 3 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 20 September 2026.

Tags

What do My Rust server | Powered by AMP's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Player slots: 20; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does My Rust server | Powered by AMP appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists My Rust server | Powered by AMP fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does My Rust server | Powered by AMP compare?

Player hours for the last seven days place My Rust server | Powered by AMP at #15,552, in the top 71% of the ranked field.

What is the population of My Rust server | Powered by AMP?

No response from My Rust server | Powered by AMP at the latest check, with a last sighting 34 days 3 hours ago.

Map and rules

How is My Rust server | Powered by AMP configured, and what rules apply?

The name of My Rust server | Powered by AMP does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.

The map on My Rust server | Powered by AMP: which one is it?

A procedural map, generated by the game, runs on My Rust server | Powered by AMP.

Connection

What is the way onto My Rust server | Powered by AMP?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 188.83.26.58:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Player slots: 20.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.