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Drill-through Server detail

Rust Plus200 Teste

Offline 188.82.56.95:28015 checked 12h ago

Drill-through
FilterServeris Rust Plus200 Teste
Attributes
moddedoxide
Last refreshed
Players now 0/ 15
7-day average 0 peak 1
Rank #10,004 top 45%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75122:0001:0011:0017:0023:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:58 UTC1d ago – – running 0
Mon 26 Oct, 23:28 UTC2d ago 1 – 0.9 days 0
Mon 19 Oct, 15:35 UTC9d ago 1 halved by day 1 7.3 days 0
Sat 17 Oct, 23:56 UTC11d ago 1 – 1.7 days 1
Wed 14 Oct, 09:38 UTC15d ago 1 halved by day 1 3.6 days 0
Thu 8 Oct, 21:42 UTC20d ago 1 halved by day 1 5.5 days 0
Wed 7 Oct, 02:37 UTC22d ago 1 – 1.8 days 0
Mon 5 Oct, 16:21 UTC23d ago 1 – 1.4 days 0
Sun 4 Oct, 15:38 UTC24d ago 1 – 1 days 1
Sat 3 Oct, 22:40 UTC25d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 169 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 82 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 100 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average 244 / 700

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Rust Plus200 Teste: what is it?

The next wipe on Rust Plus200 Teste cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 41 hours.

Wipe day on Rust Plus200 Teste: what should you expect?

Across recent wipes the busiest point averaged 1 players. 6 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.

Server details

What is the hosting location of Rust Plus200 Teste?

A region is not published by Rust Plus200 Teste. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 188.82.56.95:28015.

Which Rust version is Rust Plus200 Teste on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Rust Plus200 Teste. The protocol has to match before you can join; Steam updates it automatically.

Is Rust Plus200 Teste up, and how steady is its uptime?

Last seen 12 hours ago, Rust Plus200 Teste now reports offline. Uptime over the last full days (7) was 15%, or 25 of 168 hours. 3 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on Rust Plus200 Teste be read?

gmvanilla (Game mode): The vanilla survival format; mp15 (Max players): Player slots: 15; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Rust Plus200 Teste publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Rust Plus200 Teste appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Rust Plus200 Teste fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

What position does Rust Plus200 Teste hold in the server rankings?

Player hours for the last seven days place Rust Plus200 Teste at #10,004, in the top 45% of the ranked field.

What is the population of Rust Plus200 Teste?

The last sighting of Rust Plus200 Teste was 12 hours ago; it is offline at this refresh. Averaging 0 players across seven days, the server reached a peak of 1. Across the last 48 hours, 02:00 UTC shows the highest average: 1 players.

Settings

How is Rust Plus200 Teste configured, and what rules apply?

Gather rate is not mentioned in the name of Rust Plus200 Teste. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Rust Plus200 Teste: which one is it?

The game generates a procedural map of size 5,000 with seed 1517734688 for Rust Plus200 Teste. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join Rust Plus200 Teste?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 188.82.56.95:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp15
Max players Player slots: 15.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.