Test Server 2026
Online 188.36.141.62:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 10:05 UTC4d ago | 1 | – | running | 0 |
| Sat 24 Oct, 16:34 UTC4d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 194 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 0 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 78 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 44 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 268 / 700 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Test Server 2026: what is it?
Too few wipes on record for Test Server 2026 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 4 days 4 hours ago.
Wipe day on Test Server 2026: what should you expect?
Recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe the crowd peaked.
Server
Which location hosts Test Server 2026?
No region is published by Test Server 2026. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 188.36.141.62:28015.
Which Rust version is Test Server 2026 on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on Test Server 2026. Your game must match the protocol to join, and Steam applies that update.
How reliable is Test Server 2026, and is it online now?
As of the latest refresh, Test Server 2026 is online. The uptime it reports puts the last restart at about 28 hours ago. Uptime over the last full days (4) was 99%, or 95 of 96 hours. 24 October 2026 is when Rust Server Analytics first recorded it.
Is performance on Test Server 2026 stable?
Server fps averaged 102 over the last 48 hours, with a floor of 87. Entity count reached 92,782, covering buildings, deployables and the rest of the world. Memory use reached 3,004 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on Test Server 2026 be read?
Tags from Test Server 2026, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Test Server 2026 appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Test Server 2026 among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, how does Test Server 2026 compare?
On player hours over seven days, Test Server 2026 ranks #6,903, within the top 31% of ranked servers.
At what level does Test Server 2026 run its population?
Population at the current refresh: 0 players on Test Server 2026, against 10 slots. Seven-day figures: an average of 0 players and a peak of 2. Averaged over 48 hours, activity is highest at 19:00 UTC with 1 players.
Map and rules
How is Test Server 2026 configured, and what rules apply?
No gather rate is given in the name of Test Server 2026. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on Test Server 2026: which one is it?
Test Server 2026 uses a procedural map of size 4,000 with seed 1779375221, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
What is the way onto Test Server 2026?
In the Rust console (F1), enter client.connect 188.36.141.62:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.