ServerControl isolated validation
Offline 188.255.115.127:29115 checked 11d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 190 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 82 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 26 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 29 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 281 / 700 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for ServerControl isolated validation: what is it?
The rhythm of ServerControl isolated validation cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 11 days 5 hours ago.
Server details
In which region does ServerControl isolated validation sit?
No region is published by ServerControl isolated validation. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 188.255.115.127:29115 is its address.
What Rust build does ServerControl isolated validation run?
The platform is Windows, with Rust network protocol 2634 and build 167781 running on ServerControl isolated validation. The protocol has to match before you can join; Steam updates it automatically.
How reliable is ServerControl isolated validation, and is it online now?
The current status is offline for ServerControl isolated validation, with the last sighting 11 days 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 18 October 2026.
Tags
Which meanings do the tags on ServerControl isolated validation carry?
Tags from ServerControl isolated validation, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Player slots: 1; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature ServerControl isolated validation?
Among the Rust Server Analytics lists ServerControl isolated validation fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does ServerControl isolated validation sit among Rust servers?
Player hours for the last seven days place ServerControl isolated validation at #15,317, in the top 70% of the ranked field.
What is the population of ServerControl isolated validation?
No response from ServerControl isolated validation at the latest check, with a last sighting 11 days 5 hours ago.
Settings
What are the settings on ServerControl isolated validation, and its rules?
Gather rate is not mentioned in the name of ServerControl isolated validation. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on ServerControl isolated validation: which one is it?
A procedural map, generated by the game, runs on ServerControl isolated validation.
How to join
How do you connect to ServerControl isolated validation?
In the Rust console (F1), enter client.connect 188.255.115.127:29115. Launch Rust on this page also works, opening Rust through Steam and connecting you.