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Drill-through Server detail

STENKICH production

Offline 188.243.182.169:28015 checked 12d ago

Drill-through
FilterServeris STENKICH production
Attributes
moddedcarbon
Last refreshed
Players now 0/ 200
7-day average 0 peak –
Rank #15,123 top 70%
Last wipe 31d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW27d ago 0 – running 0
Sun 27 Sep, 16:02 UTC31d ago 3 halved by day 2 4.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 78 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 18 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for STENKICH production: what is it?

With too few of its wipes on record, STENKICH production's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 31 days 16 hours.

Wipe day on STENKICH production: what should you expect?

Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. By day 2 it had fallen below half where the hold failed.

Server details

What is the hosting location of STENKICH production?

No region is published by STENKICH production. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 188.243.182.169:28015 is its address.

What Rust build does STENKICH production run?

Rust network protocol 2633 and build 165217 on Windows is the setup for STENKICH production. The protocol has to match before you can join; Steam updates it automatically.

Is STENKICH production up, and how steady is its uptime?

Offline at this refresh: STENKICH production, last seen 12 days 11 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 18 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do STENKICH production's tags stand for?

The game's server browser reads the tags STENKICH production publishes: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Player slots: 200; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does STENKICH production appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include STENKICH production: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does STENKICH production hold in the server rankings?

Player hours for the last seven days place STENKICH production at #15,123, in the top 70% of the ranked field.

What is the population of STENKICH production?

No response from STENKICH production at the latest check, with a last sighting 12 days 11 hours ago.

Map and rules

What settings and rules does STENKICH production use?

The name of STENKICH production does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is disabled.

What is the map for STENKICH production?

A procedural map, generated by the game, runs on STENKICH production.

Connection

How can a player join STENKICH production?

In the Rust console (F1), enter client.connect 188.243.182.169:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Player slots: 200.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.