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Drill-through Server detail

[DEV] Blackout Monument Event Testserver

Offline 188.194.48.109:28015 checked 3d ago

Drill-through
FilterServeris [DEV] Blackout Monument Event Testserver
Attributes
moddedcarbon
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #11,931 top 54%
Last wipe 8d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 77 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 19 / 1000

Quick answers

from the figures on this page

Wipe data

When does [DEV] Blackout Monument Event Testserver wipe?

The rhythm of [DEV] Blackout Monument Event Testserver cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 8 days 12 hours ago.

Server details

Which location hosts [DEV] Blackout Monument Event Testserver?

A region is not published by [DEV] Blackout Monument Event Testserver. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 188.194.48.109:28015.

What Rust build does [DEV] Blackout Monument Event Testserver run?

On Windows, [DEV] Blackout Monument Event Testserver runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is [DEV] Blackout Monument Event Testserver, and is it online now?

The current status is offline for [DEV] Blackout Monument Event Testserver, with the last sighting 3 days 20 hours ago. 18% uptime over the last 7 full days, equal to 31 of 168 hours. The first sighting of it by Rust Server Analytics was on 20 October 2026.

Lists and tags

Which meanings do the tags on [DEV] Blackout Monument Event Testserver carry?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed are the tags [DEV] Blackout Monument Event Testserver publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [DEV] Blackout Monument Event Testserver?

The following Rust Server Analytics lists count [DEV] Blackout Monument Event Testserver among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does [DEV] Blackout Monument Event Testserver sit among Rust servers?

On player hours over seven days, [DEV] Blackout Monument Event Testserver ranks #11,931, within the top 54% of ranked servers.

What is the population of [DEV] Blackout Monument Event Testserver?

No response from [DEV] Blackout Monument Event Testserver at the latest check, with a last sighting 3 days 20 hours ago. Seven-day figures: an average of 0 players and a peak of 1.

Settings

What are the settings on [DEV] Blackout Monument Event Testserver, and its rules?

The name of [DEV] Blackout Monument Event Testserver does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for [DEV] Blackout Monument Event Testserver?

[DEV] Blackout Monument Event Testserver uses a procedural map, which the game generates.

How to join

What is the way onto [DEV] Blackout Monument Event Testserver?

In the Rust console (F1), enter client.connect 188.194.48.109:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.