Rust Server Analytics 101,018 players11,889 servers
All servers
Drill-through Server detail

myserver

Offline 188.191.42.1:28015 checked 15d ago

Drill-through
FilterServeris myserver
Attributes
moddedoxide
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #14,565 top 68%
Last wipe 15d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct10 Oct14 Oct17 Oct21 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctSat 10 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 06:32 UTC15d ago 1 – running 1
Sat 10 Oct, 11:40 UTC19d ago 1 – 3.8 days 0
Thu 8 Oct, 00:59 UTC21d ago 1 – 2.4 days 0
Wed 7 Oct, 03:19 UTC22d ago 1 – 0.9 days 1
Mon 5 Oct, 20:28 UTC23d ago 1 – 1.3 days 1
Sun 4 Oct, 10:58 UTC25d ago 1 – 1.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 97 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average 229 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 346 / 350

Quick answers

from the figures on this page

Wipe data

On what cycle does myserver wipe?

With irregular wipe times, myserver offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 15 days 10 hours.

Wipe day on myserver: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.

Server

What is the hosting location of myserver?

No region is published by myserver. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 188.191.42.1:28015.

What Rust build does myserver run?

On Windows, myserver runs Rust network protocol 2634 and build 167231. Your game must match the protocol to join, and Steam applies that update.

How reliable is myserver, and is it online now?

Offline at this refresh: myserver, last seen 15 days 10 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 3 October 2026.

Lists and tags

How should the tags on myserver be read?

The game's server browser reads the tags myserver publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Player slots: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does myserver appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include myserver: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does myserver hold in the server rankings?

The seven-day player-hours rank for myserver is #14,565, inside the top 68% of all ranked servers.

What is the population of myserver?

myserver is offline at this refresh; the last contact was 15 days 10 hours ago.

Map and rules

How is myserver configured, and what rules apply?

Gather rate is not mentioned in the name of myserver. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.

The map on myserver: which one is it?

The game generates a procedural map for myserver.

Connection

How do you connect to myserver?

In the Rust console (F1), enter client.connect 188.191.42.1:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Player slots: 1.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167231
Build Game build: 167231.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.