Raid Simulator [Devblog 116] NO-STEAM
Offline 188.19.61.93:28015 checked 35d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 151 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 79 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 9 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Raid Simulator [Devblog 116] NO-STEAM wipe?
Too few wipes on record for Raid Simulator [Devblog 116] NO-STEAM to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC.
Server details
In which region does Raid Simulator [Devblog 116] NO-STEAM sit?
A region is not published by Raid Simulator [Devblog 116] NO-STEAM. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 188.19.61.93:28015 is its address.
What Rust build does Raid Simulator [Devblog 116] NO-STEAM run?
The platform is Windows, with Rust network protocol 1381 running on Raid Simulator [Devblog 116] NO-STEAM. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Raid Simulator [Devblog 116] NO-STEAM show, and is it up?
Last seen 35 days 13 hours ago, Raid Simulator [Devblog 116] NO-STEAM now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 21 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do Raid Simulator [Devblog 116] NO-STEAM's tags stand for?
mp100 (Max players): Player slots: 100; v1381 (Protocol): Protocol 1381 is required: your game must match to connect; oxide (Oxide): The Oxide (uMod) plugin framework is installed; modded (Modded): Plugins or settings change the game, so it sits under Modded; h202183d3 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set are the tags Raid Simulator [Devblog 116] NO-STEAM publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Raid Simulator [Devblog 116] NO-STEAM?
The following Rust Server Analytics lists count Raid Simulator [Devblog 116] NO-STEAM among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded.
Player numbers
What position does Raid Simulator [Devblog 116] NO-STEAM hold in the server rankings?
The seven-day player-hours rank for Raid Simulator [Devblog 116] NO-STEAM is #15,551, inside the top 71% of all ranked servers.
What is the population of Raid Simulator [Devblog 116] NO-STEAM?
Raid Simulator [Devblog 116] NO-STEAM is offline at this refresh; the last contact was 35 days 13 hours ago.
Map and rules
How is Raid Simulator [Devblog 116] NO-STEAM configured, and what rules apply?
Gather rate is not mentioned in the name of Raid Simulator [Devblog 116] NO-STEAM. Group limits are not published. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The server runs with VAC, Valve's anti-cheat, disabled.
The map on Raid Simulator [Devblog 116] NO-STEAM: which one is it?
The game generates a procedural map for Raid Simulator [Devblog 116] NO-STEAM.
How to join
How can a player join Raid Simulator [Devblog 116] NO-STEAM?
In the Rust console (F1), enter client.connect 188.19.61.93:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.