ServerName
Offline 188.19.40.35:28015 checked 27d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 85 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 78 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 67 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 20 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for ServerName: what is it?
With too few of its wipes on record, ServerName's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 53 days 8 hours.
Server details
Which location hosts ServerName?
No region is published by ServerName. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 188.19.40.35:28015.
Which Rust version is ServerName on?
Rust network protocol 2633 and build 165217 on Windows is the setup for ServerName. The protocol has to match before you can join; Steam updates it automatically.
Is ServerName up, and how steady is its uptime?
Offline at this refresh: ServerName, last seen 27 days 8 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 29 September 2026.
Tags
What do ServerName's tags stand for?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature ServerName?
The following Rust Server Analytics lists count ServerName among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does ServerName hold in the server rankings?
Player hours for the last seven days place ServerName at #14,176, in the top 60% of the ranked field.
What is the population of ServerName?
No response from ServerName at the latest check, with a last sighting 27 days 8 hours ago.
Settings
How is ServerName configured, and what rules apply?
No gather rate is given in the name of ServerName. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for ServerName?
A procedural map, generated by the game, runs on ServerName.
Connection
What is the way onto ServerName?
In the Rust console (F1), enter client.connect 188.19.40.35:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.