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Drill-through Server detail

TEST - nie wchodzic

Offline 188.146.162.122:28015 checked 31d ago

Drill-through
FilterServeris TEST - nie wchodzic
Attributes
moddedcarbon
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #14,544 top 61%
Last wipe 32d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep30 Sep2 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 17:55 UTC32d ago 1 – running 1
Sat 26 Sep, 08:41 UTC33d ago 1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 179 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 86 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 22 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 26 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average 268 / 700

Quick answers

from the figures on this page

Wipe cycle

On what cycle does TEST - nie wchodzic wipe?

The rhythm of TEST - nie wchodzic cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 32 days 19 hours ago the current world was made.

Wipe day on TEST - nie wchodzic: what should you expect?

The average busiest count over recent wipes is 1 players. 1 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of TEST - nie wchodzic?

A region is not published by TEST - nie wchodzic. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 188.146.162.122:28015.

What Rust build does TEST - nie wchodzic run?

Rust network protocol 2633 and build 165217 on Windows is the setup for TEST - nie wchodzic. Joining requires the same protocol on your game; Steam handles the update.

How reliable is TEST - nie wchodzic, and is it online now?

Last seen 31 days 18 hours ago, TEST - nie wchodzic now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 25 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on TEST - nie wchodzic carry?

Tags from TEST - nie wchodzic, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature TEST - nie wchodzic?

These Rust Server Analytics lists include TEST - nie wchodzic: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does TEST - nie wchodzic hold in the server rankings?

On player hours over seven days, TEST - nie wchodzic ranks #14,544, within the top 61% of ranked servers.

How many players does TEST - nie wchodzic carry?

No response from TEST - nie wchodzic at the latest check, with a last sighting 31 days 18 hours ago.

Map and rules

What are the settings on TEST - nie wchodzic, and its rules?

Gather rate is not mentioned in the name of TEST - nie wchodzic. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. Anti-cheat status: VAC on.

The map on TEST - nie wchodzic: which one is it?

The game generates a procedural map for TEST - nie wchodzic.

Connection

How can a player join TEST - nie wchodzic?

In the Rust console (F1), enter client.connect 188.146.162.122:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build Build number 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.