Rust Server Analytics 84,816 players11,846 servers
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Drill-through Server detail

TESTER

Online 188.134.89.81:11113 checked 7m ago

Drill-through
FilterServeris TESTER
Attributes
moddedcarbon
Last refreshed
Players now 0/ 100
7-day average 0 peak 2
Rank #5,344 top 24%
Last wipe 2d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
020040060080015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct17 Oct23 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.1 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctMon 26 OctThu 22 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 23:02 UTC2d ago 1 – running 0
Mon 26 Oct, 12:27 UTC3d ago 1 – 0.4 days 1
Thu 22 Oct, 17:00 UTC6d ago 2 held half 3.8 days 2
Wed 21 Oct, 15:19 UTC7d ago 2 – 1.1 days 0
Sun 18 Oct, 11:48 UTC11d ago 1 held half 3.1 days 1
Thu 15 Oct, 21:30 UTC13d ago 1 held half 2.6 days 0
Thu 1 Oct, 10:02 UTC28d ago 1 – 14.5 days 0
Thu 24 Sep, 15:33 UTC34d ago 2 – 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 168 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 82 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 100 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average 248 / 700

Quick answers

from the figures on this page

Wipe data

On what cycle does TESTER wipe?

With irregular wipe times, TESTER offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 2 days 15 hours ago.

Wipe day on TESTER: what should you expect?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

In which region does TESTER sit?

No region appears in what TESTER publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 188.134.89.81:11113 is its address.

What Rust build does TESTER run?

Rust network protocol 2635 and build 168909 on Windows is the setup for TESTER. Joining requires the same protocol on your game; Steam handles the update.

Is TESTER up, and how steady is its uptime?

The current status of TESTER is online. Its reported uptime indicates a restart roughly 42 hours ago. 89% uptime over the last 7 full days, equal to 149 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does TESTER perform well?

The 48-hour average was 408 server fps; the low was 258. Buildings, deployables and all other world objects brought the entity total to 16,007. Memory use reached 1,975 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on TESTER be read?

The game's server browser reads the tags TESTER publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature TESTER?

Among the Rust Server Analytics lists TESTER fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Where does TESTER sit among Rust servers?

On player hours over seven days, TESTER ranks #5,344, within the top 24% of ranked servers.

At what level does TESTER run its population?

Of 100 slots, 0 are filled on TESTER at this refresh. Averaging 0 players across seven days, the server reached a peak of 2. Averaged over 48 hours, activity is highest at 17:00 UTC with 1 players.

Map and rules

How is TESTER configured, and what rules apply?

No gather rate is given in the name of TESTER. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for TESTER?

A procedural map of size 1,500 with seed 1724362619, generated by the game, runs on TESTER. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to TESTER?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 188.134.89.81:11113. https://rustila.gamestores.app is its website.

Server tags

what each one means

Published as mp100,ptsw,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.