Rust Server Analytics 51,557 players11,739 servers
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Drill-through Server detail

My Local Server

Offline 188.127.48.58:28015 checked 12h ago

Drill-through
FilterServeris My Local Server
Attributes
modded
Last refreshed
Players now 0/ 10
7-day average 1 peak 1
Rank #5,891 top 27%
Last wipe 14d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75112:0013:0015:0016:0009:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 08:34 UTC14d ago 1 – running 1
Tue 13 Oct, 08:22 UTC15d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 51 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 39 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 52 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 6 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does My Local Server wipe?

With too few of its wipes on record, My Local Server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 14 days 15 hours ago.

On My Local Server, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

What is the hosting location of My Local Server?

No region appears in what My Local Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 188.127.48.58:28015.

What Rust build does My Local Server run?

Rust network protocol 2293 on Windows is the setup for My Local Server. Joining requires the same protocol on your game; Steam handles the update.

How reliable is My Local Server, and is it online now?

Last seen 12 hours ago, My Local Server now reports offline. Of 168 hours in the last 7 full days, 28 were up: 17%. The first sighting of it by Rust Server Analytics was on 13 October 2026.

Lists and tags

How should the tags on My Local Server be read?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; v2293 (Protocol): To join, your game version must match protocol 2293; ptrak (Networking): Network layer: RakNet, Rust's default; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Plugins or settings change the game, so it sits under Modded; h532c2936 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it; stok (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it are the tags My Local Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature My Local Server?

The following Rust Server Analytics lists count My Local Server among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded.

Player numbers

Where does My Local Server sit among Rust servers?

The seven-day player-hours rank for My Local Server is #5,891, inside the top 27% of all ranked servers.

How many players does My Local Server carry?

No response from My Local Server at the latest check, with a last sighting 12 hours ago. The seven-day mean is 1 players, against a peak of 1. Averaged over 48 hours, activity is highest at 13:00 UTC with 1 players.

Map and rules

What settings and rules does My Local Server use?

Gather rate is not mentioned in the name of My Local Server. Group limits are not published. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for My Local Server?

My Local Server uses a procedural map, which the game generates.

Connection

How do you connect to My Local Server?

In the Rust console (F1), enter client.connect 188.127.48.58:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,v2293,h532c2936,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
v2293
Protocol To join, your game version must match protocol 2293.
ptrak
Networking Network layer: RakNet, Rust's default.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded Plugins or settings change the game, so it sits under Modded.

Other

h532c2936
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.
stok
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.