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Drill-through Server detail

Pirates of the Frozen Lake

Offline EA 188.113.171.14:28015 checked 5d ago

Drill-through
FilterServeris Pirates of the Frozen Lake
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #8,095 top 36% · #406 in EA
Last wipe 12d ago monthly schedule
Next wipe 6d 22h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 36% of all ranked servers, top 75% in EA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap3.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

Coming wipes

InWhen, UTCKind
6d 22hThu 5 Nov, 19:00 UTCFW force wipe
34d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 17 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 11:21 UTC12d ago 1 – running 1
Fri 2 Oct, 09:12 UTC27d ago 2 held half 15.1 days 1
Thu 1 Oct, 11:13 UTC28d ago 1 – 0.9 days 0
Mon 28 Sep, 09:15 UTC31d ago 3 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[JP] DON-tacos PvE EA · groups of 8+ · monthly · 11 on average 1 / 100
『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪 EA · groups of 8+ · monthly · 4 on average 2 / 188
【萌新PVP】2倍|月清|上班族|种植|50维护|养老 EA · groups of 8+ · monthly · 3 on average 2 / 100
『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 EA · groups of 8+ · monthly · 2 on average 0 / 188
#7[坚果]10倍 萌新练手/公益服/月清 EA · groups of 8+ · monthly · 1 on average 0 / 500
#1[坚果]原倍 仿官/不限/萌新/养老/月清 EA · groups of 8+ · monthly · 1 on average 1 / 500

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Pirates of the Frozen Lake: what is it?

The force wipe is the only wipe for Pirates of the Frozen Lake, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 12 days 9 hours. The tags carry a monthly wipe schedule.

On Pirates of the Frozen Lake, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 50% of recent wipes. By day 2 it had fallen below half where the hold failed.

Server

In which region does Pirates of the Frozen Lake sit?

Its EA tag puts Pirates of the Frozen Lake in Asia. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 188.113.171.14:28015.

What Rust build does Pirates of the Frozen Lake run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Pirates of the Frozen Lake. The protocol has to match before you can join; Steam updates it automatically.

Is Pirates of the Frozen Lake up, and how steady is its uptime?

Last seen 5 days 7 hours ago, Pirates of the Frozen Lake now reports offline. 15% uptime over the last 7 full days, equal to 26 of 168 hours. 28 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Pirates of the Frozen Lake be read?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^r (Roleplay): Listed as a roleplay server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; EA (East Asia): The server browser files it under East Asia are the tags Pirates of the Frozen Lake publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Pirates of the Frozen Lake appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Pirates of the Frozen Lake fits are: Modded Rust servers: live data and Best Rust roleplay servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

What position does Pirates of the Frozen Lake hold in the server rankings?

Ranked on seven-day player hours, Pirates of the Frozen Lake is #8,095 overall and #406 in Asia, within the top 36% of ranked servers.

At what level does Pirates of the Frozen Lake run its population?

No response from Pirates of the Frozen Lake at the latest check, with a last sighting 5 days 7 hours ago. Averaging 0 players across seven days, the server reached a peak of 1.

Settings

What settings and rules does Pirates of the Frozen Lake use?

Gather rate is not mentioned in the name of Pirates of the Frozen Lake. No custom group limit: 8 players is the standard. It runs roleplay, towns, jobs and roleplay rules. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Pirates of the Frozen Lake: which one is it?

Pirates of the Frozen Lake uses a procedural map of size 4,500 with seed 751024449, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to Pirates of the Frozen Lake?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 188.113.171.14:28015.

Server tags

what each one means

Published as mp50,ptsw,$r?,v2635,^m,^r,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptsw
Networking It runs on the 'sw' network layer.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^r
Roleplay Listed as a roleplay server.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.