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Drill-through Server detail

Sakh65 Rust (TEST)

Offline 188.113.169.147:28015 checked 10d ago

Drill-through
FilterServeris Sakh65 Rust (TEST)
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,319 top 70%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 07:31 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 98 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 101 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 87 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 29 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 21 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does Sakh65 Rust (TEST) wipe?

Too few wipes on record for Sakh65 Rust (TEST) to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 10 days 14 hours ago the current world was made.

On Sakh65 Rust (TEST), what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked.

Server details

In which region does Sakh65 Rust (TEST) sit?

No region appears in what Sakh65 Rust (TEST) publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 188.113.169.147:28015.

Which Rust version is Sakh65 Rust (TEST) on?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on Sakh65 Rust (TEST). Joining requires the same protocol on your game; Steam handles the update.

Is Sakh65 Rust (TEST) up, and how steady is its uptime?

Last seen 10 days 12 hours ago, Sakh65 Rust (TEST) now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 18 October 2026 is when Rust Server Analytics first recorded it.

Tags

What do Sakh65 Rust (TEST)'s tags stand for?

The game's server browser reads the tags Sakh65 Rust (TEST) publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Sakh65 Rust (TEST) appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Sakh65 Rust (TEST): Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Sakh65 Rust (TEST) hold in the server rankings?

On player hours over seven days, Sakh65 Rust (TEST) ranks #15,319, within the top 70% of ranked servers.

At what level does Sakh65 Rust (TEST) run its population?

Sakh65 Rust (TEST) is offline at this refresh; the last contact was 10 days 12 hours ago.

Map and rules

What are the settings on Sakh65 Rust (TEST), and its rules?

Gather rate is not mentioned in the name of Sakh65 Rust (TEST). No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for Sakh65 Rust (TEST)?

Sakh65 Rust (TEST) uses a procedural map, which the game generates.

How to join

How can a player join Sakh65 Rust (TEST)?

In the Rust console (F1), enter client.connect 188.113.169.147:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.