TESTE_HOST
Offline 187.36.154.128:28015 checked 14d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 78 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 79 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 33 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 13 / 1000 |
Quick answers
from the figures on this pageWipe data
When does TESTE_HOST wipe?
With too few of its wipes on record, TESTE_HOST's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 1 hours ago the current world was made.
Server
In which region does TESTE_HOST sit?
A region is not published by TESTE_HOST. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 187.36.154.128:28015.
What Rust build does TESTE_HOST run?
Rust network protocol 2634 and build 167398 on Windows is the setup for TESTE_HOST. Joining requires the same protocol on your game; Steam handles the update.
What uptime does TESTE_HOST show, and is it up?
Offline at this refresh: TESTE_HOST, last seen 14 days 6 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 October 2026 is when Rust Server Analytics first recorded it.
Tags
What do TESTE_HOST's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags TESTE_HOST publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does TESTE_HOST appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists TESTE_HOST fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does TESTE_HOST compare?
Player hours for the last seven days place TESTE_HOST at #13,060, in the top 60% of the ranked field.
At what level does TESTE_HOST run its population?
The last sighting of TESTE_HOST was 14 days 6 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does TESTE_HOST use?
The name of TESTE_HOST does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on TESTE_HOST: which one is it?
The game generates a procedural map for TESTE_HOST.
Connection
How do you connect to TESTE_HOST?
In the Rust console (F1), enter client.connect 187.36.154.128:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.