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Drill-through Server detail

DarkStyle's Carbon Test Server

Offline 187.190.25.230:28505 checked 5d ago

Drill-through
FilterServeris DarkStyle's Carbon Test Server
Attributes
moddedcarbon
Last refreshed
Players now 1/ 50
7-day average 1 peak 1
Rank #7,990 top 36%
Last wipe 22d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 18:49 UTC22d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 179 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 80 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 351 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average 245 / 700

Quick answers

from the figures on this page

Wipe cycle

On what cycle does DarkStyle's Carbon Test Server wipe?

Too few wipes on record for DarkStyle's Carbon Test Server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 22 days 20 hours ago the current world was made.

On DarkStyle's Carbon Test Server, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 1 hours after it began.

Server

In which region does DarkStyle's Carbon Test Server sit?

A region is not published by DarkStyle's Carbon Test Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 187.190.25.230:28505.

What Rust build does DarkStyle's Carbon Test Server run?

Rust network protocol 2635 and build 168909 on Windows is the setup for DarkStyle's Carbon Test Server. The protocol has to match before you can join; Steam updates it automatically.

What uptime does DarkStyle's Carbon Test Server show, and is it up?

Last seen 5 days 19 hours ago, DarkStyle's Carbon Test Server now reports offline. Of 168 hours in the last 7 full days, 23 were up: 14%. 5 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on DarkStyle's Carbon Test Server carry?

Tags from DarkStyle's Carbon Test Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does DarkStyle's Carbon Test Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists DarkStyle's Carbon Test Server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Where does DarkStyle's Carbon Test Server sit among Rust servers?

On player hours over seven days, DarkStyle's Carbon Test Server ranks #7,990, within the top 36% of ranked servers.

How many players does DarkStyle's Carbon Test Server carry?

The last sighting of DarkStyle's Carbon Test Server was 5 days 19 hours ago; it is offline at this refresh. Seven-day figures: an average of 1 players and a peak of 1.

Settings

How is DarkStyle's Carbon Test Server configured, and what rules apply?

No gather rate is given in the name of DarkStyle's Carbon Test Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. Anti-cheat status: VAC on.

What is the map for DarkStyle's Carbon Test Server?

DarkStyle's Carbon Test Server uses a procedural map, which the game generates.

Connection

How can a player join DarkStyle's Carbon Test Server?

In the Rust console (F1), enter client.connect 187.190.25.230:28505. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.