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Drill-through Server detail

Builder's Paradise - DEV-3 (rust-c)

Offline 187.15.155.182:28615 checked 10d ago

Drill-through
FilterServeris Builder's Paradise - DEV-3 (rust-c)
Attributes
moddedcarbonpve
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,275 top 70%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct21 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:27 UTC25d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 13 on average 12 / 200
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 0 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ groups of 8+ · 3 on average 3 / 30
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 4 / 200
BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average 2 / 200
CZ/SK RELAX PVE groups of 8+ · monthly · 2 on average 0 / 30

Quick answers

from the figures on this page

Wipe cycle

When does Builder's Paradise - DEV-3 (rust-c) wipe?

Too few wipes on record for Builder's Paradise - DEV-3 (rust-c) to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 27 days 18 hours ago the current world was made.

Server

Which location hosts Builder's Paradise - DEV-3 (rust-c)?

No region appears in what Builder's Paradise - DEV-3 (rust-c) publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 187.15.155.182:28615.

Which Rust version is Builder's Paradise - DEV-3 (rust-c) on?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on Builder's Paradise - DEV-3 (rust-c). Joining requires the same protocol on your game; Steam handles the update.

What uptime does Builder's Paradise - DEV-3 (rust-c) show, and is it up?

Offline at this refresh: Builder's Paradise - DEV-3 (rust-c), last seen 10 days 23 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 14 October 2026.

Tags

Which meanings do the tags on Builder's Paradise - DEV-3 (rust-c) carry?

The game's server browser reads the tags Builder's Paradise - DEV-3 (rust-c) publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^p (PvE): Player combat is off; the world supplies the danger; ^c (Creative): Creative sandbox: nothing to farm, build as you choose; ^k (Build server): Base design and building practice; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Builder's Paradise - DEV-3 (rust-c)?

The following Rust Server Analytics lists count Builder's Paradise - DEV-3 (rust-c) among their servers: Modded Rust servers: live data, Rust build and creative servers, Rust servers tagged creative and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Builder's Paradise - DEV-3 (rust-c) compare?

The seven-day player-hours rank for Builder's Paradise - DEV-3 (rust-c) is #15,275, inside the top 70% of all ranked servers.

How many players does Builder's Paradise - DEV-3 (rust-c) carry?

No response from Builder's Paradise - DEV-3 (rust-c) at the latest check, with a last sighting 10 days 23 hours ago.

Map and rules

How is Builder's Paradise - DEV-3 (rust-c) configured, and what rules apply?

Gather rate is not mentioned in the name of Builder's Paradise - DEV-3 (rust-c). The game's default 8-player group limit is in force. It runs build & creative, sandbox building, no gathering. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.

Connection

How can a player join Builder's Paradise - DEV-3 (rust-c)?

In the Rust console (F1), enter client.connect 187.15.155.182:28615. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.
^c
Creative Creative sandbox: nothing to farm, build as you choose.
^k
Build server Base design and building practice.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.