Aussie PvE | Modded | AU/OCE
Offline 187.14.93.92:28115 checked 27d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:25 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| vanilla + | OC · groups of 16+ · monthly · 1 on average | 0 / 75 |
| Rustafied.com - AU Main | OC · groups of 16+ · weekly · 148 on average | 4 / 100 |
| Rustafied.com - AU Monday | OC · groups of 16+ · weekly · 119 on average | 42 / 100 |
| Rustopia.gg - AU Main | OC · groups of 12+ · weekly · 60 on average | 7 / 150 |
| Rustafied.com - AU Long | OC · groups of 16+ · monthly · 32 on average | 10 / 100 |
| Rustafied.com - AU Friday | OC · groups of 16+ · weekly · 29 on average | 7 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does Aussie PvE | Modded | AU/OCE wipe?
The force wipe is the only wipe for Aussie PvE | Modded | AU/OCE, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 27 days 1 hours.
On Aussie PvE | Modded | AU/OCE, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.
Server
In which region does Aussie PvE | Modded | AU/OCE sit?
The name of Aussie PvE | Modded | AU/OCE points to Oceania, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 187.14.93.92:28115.
Which Rust version is Aussie PvE | Modded | AU/OCE on?
On Windows, Aussie PvE | Modded | AU/OCE runs Rust network protocol 2634 and build 166494. The protocol has to match before you can join; Steam updates it automatically.
Is Aussie PvE | Modded | AU/OCE up, and how steady is its uptime?
The current status is offline for Aussie PvE | Modded | AU/OCE, with the last sighting 27 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 30 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on Aussie PvE | Modded | AU/OCE be read?
The game's server browser reads the tags Aussie PvE | Modded | AU/OCE publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166494 (Build): Build number 166494; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Aussie PvE | Modded | AU/OCE appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Aussie PvE | Modded | AU/OCE among their servers: Best Australian and Oceania Rust servers and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does Aussie PvE | Modded | AU/OCE sit among Rust servers?
Player hours for the last seven days place Aussie PvE | Modded | AU/OCE at #16,019, in the top 69% of the ranked field.
What is the population of Aussie PvE | Modded | AU/OCE?
No response from Aussie PvE | Modded | AU/OCE at the latest check, with a last sighting 27 days 1 hours ago.
Map and rules
What are the settings on Aussie PvE | Modded | AU/OCE, and its rules?
No gather rate is given in the name of Aussie PvE | Modded | AU/OCE. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Aussie PvE | Modded | AU/OCE?
Aussie PvE | Modded | AU/OCE uses a procedural map, which the game generates.
How to join
How can a player join Aussie PvE | Modded | AU/OCE?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 187.14.93.92:28115.