Aussie PvE | Modded | AU/OCE
Offline 187.14.90.162:28115 checked 24d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| vanilla + | OC · groups of 16+ · monthly · 1 on average | 0 / 75 |
| Rustafied.com - AU Main | OC · groups of 16+ · weekly · 148 on average | 12 / 100 |
| Rustafied.com - AU Monday | OC · groups of 16+ · weekly · 120 on average | 61 / 100 |
| Rustopia.gg - AU Main | OC · groups of 12+ · weekly · 60 on average | 6 / 150 |
| Rustafied.com - AU Long | OC · groups of 16+ · monthly · 31 on average | 16 / 100 |
| Rustafied.com - AU Friday | OC · groups of 16+ · weekly · 29 on average | 4 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Aussie PvE | Modded | AU/OCE wipe?
With too few of its wipes on record, Aussie PvE | Modded | AU/OCE's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 4 hours ago the current world was made.
Server
Which location hosts Aussie PvE | Modded | AU/OCE?
The name of Aussie PvE | Modded | AU/OCE points to Oceania, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 187.14.90.162:28115.
What Rust build does Aussie PvE | Modded | AU/OCE run?
Rust network protocol 2634 and build 166652 on Windows is the setup for Aussie PvE | Modded | AU/OCE. The protocol has to match before you can join; Steam updates it automatically.
Is Aussie PvE | Modded | AU/OCE up, and how steady is its uptime?
The current status is offline for Aussie PvE | Modded | AU/OCE, with the last sighting 24 days 22 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 3 October 2026.
Tags
Which meanings do the tags on Aussie PvE | Modded | AU/OCE carry?
Tags from Aussie PvE | Modded | AU/OCE, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Aussie PvE | Modded | AU/OCE appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Aussie PvE | Modded | AU/OCE fits are: Best Australian and Oceania Rust servers and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Aussie PvE | Modded | AU/OCE compare?
The seven-day player-hours rank for Aussie PvE | Modded | AU/OCE is #15,986, inside the top 71% of all ranked servers.
How many players does Aussie PvE | Modded | AU/OCE carry?
Aussie PvE | Modded | AU/OCE is offline at this refresh; the last contact was 24 days 22 hours ago.
Settings
What are the settings on Aussie PvE | Modded | AU/OCE, and its rules?
No gather rate is given in the name of Aussie PvE | Modded | AU/OCE. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
What is the map for Aussie PvE | Modded | AU/OCE?
Aussie PvE | Modded | AU/OCE uses a procedural map, which the game generates.
How to join
What is the way onto Aussie PvE | Modded | AU/OCE?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 187.14.90.162:28115.