Local Test Server [Carbon]
Offline 187.14.90.110:28015 checked 46d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 154 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 98 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 239 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348 / 350 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Local Test Server [Carbon]: what is it?
The rhythm of Local Test Server [Carbon] cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 49 days 4 hours.
Server
What is the hosting location of Local Test Server [Carbon]?
No region is published by Local Test Server [Carbon]. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 187.14.90.110:28015.
Which Rust version is Local Test Server [Carbon] on?
The platform is Windows, with Rust network protocol 2633 and build 163493 running on Local Test Server [Carbon]. Your game must match the protocol to join, and Steam applies that update.
Is Local Test Server [Carbon] up, and how steady is its uptime?
Offline at this refresh: Local Test Server [Carbon], last seen 46 days 2 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Lists and tags
What do Local Test Server [Carbon]'s tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163493 (Build): Build number 163493; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins are the tags Local Test Server [Carbon] publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Local Test Server [Carbon]?
These Rust Server Analytics lists include Local Test Server [Carbon]: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What is the population of Local Test Server [Carbon]?
No response from Local Test Server [Carbon] at the latest check, with a last sighting 46 days 2 hours ago.
Settings
How is Local Test Server [Carbon] configured, and what rules apply?
Gather rate is not mentioned in the name of Local Test Server [Carbon]. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, disabled.
What is the map for Local Test Server [Carbon]?
A procedural map, generated by the game, runs on Local Test Server [Carbon].
Connection
How can a player join Local Test Server [Carbon]?
In the Rust console (F1), enter client.connect 187.14.90.110:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.