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Drill-through Server detail

Builder's Paradise - DEV-3 (rust-c)

Offline 187.13.27.165:28615 checked 6d ago

Drill-through
FilterServeris Builder's Paradise - DEV-3 (rust-c)
Attributes
moddedcarbonpve
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,327 top 69%
Last wipe 27d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 13 on average 20 / 200
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 5 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ groups of 8+ · 3 on average 6 / 30
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 4 / 200
BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average 0 / 200
CZ/SK RELAX PVE groups of 8+ · monthly · 2 on average 1 / 30

Quick answers

from the figures on this page

Wipe cycle

When does Builder's Paradise - DEV-3 (rust-c) wipe?

Too few wipes on record for Builder's Paradise - DEV-3 (rust-c) to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 27 days 22 hours ago the current world was made.

Server details

What is the hosting location of Builder's Paradise - DEV-3 (rust-c)?

A region is not published by Builder's Paradise - DEV-3 (rust-c). A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 187.13.27.165:28615.

Which Rust version is Builder's Paradise - DEV-3 (rust-c) on?

Rust network protocol 2634 and build 166652 on Windows is the setup for Builder's Paradise - DEV-3 (rust-c). Your game must match the protocol to join, and Steam applies that update.

Is Builder's Paradise - DEV-3 (rust-c) up, and how steady is its uptime?

The current status is offline for Builder's Paradise - DEV-3 (rust-c), with the last sighting 6 days 12 hours ago. 0% uptime over the last 5 full days, equal to 0 of 120 hours. 23 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Builder's Paradise - DEV-3 (rust-c) be read?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^p (PvE): The threat comes from the world, not other players; ^c (Creative): Build what you want in a sandbox with gathering removed; ^k (Build server): A place to design bases and practise builds; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed are the tags Builder's Paradise - DEV-3 (rust-c) publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Builder's Paradise - DEV-3 (rust-c)?

These Rust Server Analytics lists include Builder's Paradise - DEV-3 (rust-c): Modded Rust servers: live data, Rust build and creative servers, Rust servers tagged creative and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does Builder's Paradise - DEV-3 (rust-c) hold in the server rankings?

Player hours for the last seven days place Builder's Paradise - DEV-3 (rust-c) at #15,327, in the top 69% of the ranked field.

What is the population of Builder's Paradise - DEV-3 (rust-c)?

Builder's Paradise - DEV-3 (rust-c) is offline at this refresh; the last contact was 6 days 12 hours ago. The seven-day mean for this server is 0 players.

Settings

What settings and rules does Builder's Paradise - DEV-3 (rust-c) use?

The name of Builder's Paradise - DEV-3 (rust-c) does not state a gather rate. The default group cap of 8 players applies. It runs build & creative, sandbox building, no gathering. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.

Connection

How can a player join Builder's Paradise - DEV-3 (rust-c)?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 187.13.27.165:28615.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Gameplay

^p
PvE The threat comes from the world, not other players.
^c
Creative Build what you want in a sandbox with gathering removed.
^k
Build server A place to design bases and practise builds.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.