test - Procedural
Offline 186.208.153.100:28015 checked 14d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 17:40 UTC14d ago | 1 | – | running | 1 |
| Wed 14 Oct, 06:41 UTC15d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 180 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 177 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 87 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 237 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 233 / 700 |
Quick answers
from the figures on this pageWipe data
On what cycle does test - Procedural wipe?
The rhythm of test - Procedural cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 14 days 21 hours ago.
On test - Procedural, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server
What is the hosting location of test - Procedural?
No region appears in what test - Procedural publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 186.208.153.100:28015.
Which Rust version is test - Procedural on?
On Windows, test - Procedural runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.
What uptime does test - Procedural show, and is it up?
Last seen 14 days 18 hours ago, test - Procedural now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 12 October 2026.
Tags
Which meanings do the tags on test - Procedural carry?
The game's server browser reads the tags test - Procedural publishes: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature test - Procedural?
The following Rust Server Analytics lists count test - Procedural among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does test - Procedural compare?
On player hours over seven days, test - Procedural ranks #14,840, within the top 69% of ranked servers.
At what level does test - Procedural run its population?
test - Procedural is offline at this refresh; the last contact was 14 days 18 hours ago.
Map and rules
How is test - Procedural configured, and what rules apply?
Gather rate is not mentioned in the name of test - Procedural. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is disabled.
What is the map for test - Procedural?
The game generates a procedural map for test - Procedural.
Connection
How do you connect to test - Procedural?
In the Rust console (F1), enter client.connect 186.208.153.100:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.