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Drill-through Server detail

Luciano123

Offline 186.18.113.75:28015 checked 19d ago

Drill-through
FilterServeris Luciano123
Attributes
moddedoxide
Last refreshed
Players now 1/ 51
7-day average 0 peak –
Rank #13,632 top 62%
Last wipe 24d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct5 Oct8 Oct12 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sun 4 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 04:06 UTC24d ago 2 – running 0
Tue 29 Sep, 05:23 UTC28d ago 2 halved by day 2 4.9 days 1
Mon 28 Sep, 23:00 UTC29d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 159 on average 46 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 51 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 28 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 9 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Luciano123 wipe?

No next wipe can be predicted for Luciano123, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 24 days ago the current world was made.

Wipe day on Luciano123: what should you expect?

The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 2 it had fallen below half where the hold failed.

Server details

Which location hosts Luciano123?

No region is published by Luciano123. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 186.18.113.75:28015.

What Rust build does Luciano123 run?

On Windows, Luciano123 runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.

What uptime does Luciano123 show, and is it up?

Offline at this refresh: Luciano123, last seen 19 days 11 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 28 September 2026.

Tags

Which meanings do the tags on Luciano123 carry?

The game's server browser reads the tags Luciano123 publishes: gmvanilla (Game mode): The vanilla survival format; mp51 (Max players): Player slots: 51; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Luciano123?

Among the Rust Server Analytics lists Luciano123 fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Luciano123 hold in the server rankings?

Player hours for the last seven days place Luciano123 at #13,632, in the top 62% of the ranked field.

At what level does Luciano123 run its population?

Luciano123 is offline at this refresh; the last contact was 19 days 11 hours ago.

Settings

What settings and rules does Luciano123 use?

No gather rate is given in the name of Luciano123. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for Luciano123?

Luciano123 uses a procedural map of size 3,500 with seed 1561417458, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join Luciano123?

In the Rust console (F1), enter client.connect 186.18.113.75:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp51,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp51
Max players Player slots: 51.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.