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Drill-through Server detail

SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED

Online 186.12.202.7:28015 checked 15m ago

Drill-through
FilterServeris SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED
Attributes
moddedcarbon
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,400 top 69%
Last wipe 69d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 164 on average 160 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average 136 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 28 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 148 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 46 / 1000

Quick answers

from the figures on this page

Wipe data

When does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED wipe?

Too few wipes on record for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 69 days ago.

Server details

Which location hosts SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

A region is not published by SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 186.12.202.7:28015.

What Rust build does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED run?

Rust network protocol 2632 and build 161125 on Linux is the setup for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. The protocol has to match before you can join; Steam updates it automatically.

What uptime does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED show, and is it up?

The current status of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is online. About 15 days 4 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED show?

Over 48 hours the average held at 198 server fps, and the minimum was 105. At its highest the entity count was 49,992, including buildings, deployables and all else. Peak memory was 5,802 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED's tags stand for?

Tags from SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): To join, your game version must match protocol 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Where does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED sit among Rust servers?

Player hours for the last seven days place SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED at #15,400, in the top 69% of the ranked field.

At what level does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED run its population?

Of 10 slots, 0 are filled on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED at this refresh. The population has averaged 0 players over seven days.

Map and rules

How is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED configured, and what rules apply?

The name of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED uses a procedural map of size 6,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.

How to join

What is the way onto SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 186.12.202.7:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2632
Protocol To join, your game version must match protocol 2632.
cs161125
Build The game build is 161125.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.