Rust Server Analytics 62,257 players11,760 servers
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Drill-through Server detail

LOCAL SERVER

Offline 185.251.149.3:28015 checked 32d ago

Drill-through
FilterServeris LOCAL SERVER
Attributes
moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #16,490 top 71%
Last wipe 32d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 19:59 UTC32d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 163 on average 81 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 87 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 84 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 22 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does LOCAL SERVER wipe?

The rhythm of LOCAL SERVER cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 32 days 2 hours ago.

Wipe day on LOCAL SERVER: what should you expect?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 1 hours in.

Server

What is the hosting location of LOCAL SERVER?

No region appears in what LOCAL SERVER publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 185.251.149.3:28015 is its address.

Which Rust version is LOCAL SERVER on?

On Windows, LOCAL SERVER runs Rust network protocol 2633 and build 165217. Your game must match the protocol to join, and Steam applies that update.

What uptime does LOCAL SERVER show, and is it up?

Offline at this refresh: LOCAL SERVER, last seen 32 days 2 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 25 September 2026.

Lists and tags

How should the tags on LOCAL SERVER be read?

gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags LOCAL SERVER publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature LOCAL SERVER?

Among the Rust Server Analytics lists LOCAL SERVER fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does LOCAL SERVER sit among Rust servers?

On player hours over seven days, LOCAL SERVER ranks #16,490, within the top 71% of ranked servers.

At what level does LOCAL SERVER run its population?

No response from LOCAL SERVER at the latest check, with a last sighting 32 days 2 hours ago.

Settings

How is LOCAL SERVER configured, and what rules apply?

Gather rate is not mentioned in the name of LOCAL SERVER. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.

The map on LOCAL SERVER: which one is it?

LOCAL SERVER uses a procedural map, which the game generates.

How to join

How do you connect to LOCAL SERVER?

In the Rust console (F1), enter client.connect 185.251.149.3:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players 100 slots in total.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.