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Drill-through Server detail

WasteLands RRP

Online 185.244.0.17:25876 checked 8m ago

Drill-through
FilterServeris WasteLands RRP
Attributes
moddedcarbon
Last refreshed
Players now 0/ 600
7-day average 0 peak –
Rank #15,269 top 69%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct17 Oct21 Oct26 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 05:04 UTC19d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 17 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average 33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 6 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 24 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 119 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for WasteLands RRP: what is it?

The rhythm of WasteLands RRP cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 19 days 21 hours.

On WasteLands RRP, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. 34 hours after the latest wipe the crowd peaked.

Server details

Which location hosts WasteLands RRP?

No region appears in what WasteLands RRP publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 185.244.0.17:25876.

What Rust build does WasteLands RRP run?

Rust network protocol 2635 and build 168909 on Linux is the setup for WasteLands RRP. Joining requires the same protocol on your game; Steam handles the update.

How reliable is WasteLands RRP, and is it online now?

As of the latest refresh, WasteLands RRP is online. About 41 minutes ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 8 October 2026.

Is performance on WasteLands RRP stable?

Server fps averaged 231 over the last 48 hours, with a floor of 203. At its highest the entity count was 4,263, including buildings, deployables and all else. At its highest, memory use was 1,994 MB. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on WasteLands RRP carry?

Tags from WasteLands RRP, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp600 (Max players): Capacity of 600 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature WasteLands RRP?

Among the Rust Server Analytics lists WasteLands RRP fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Where does WasteLands RRP sit among Rust servers?

The seven-day player-hours rank for WasteLands RRP is #15,269, inside the top 69% of all ranked servers.

How many players does WasteLands RRP carry?

WasteLands RRP holds 0 players of its 600 slots as of the latest update. Averaged across seven days, the population is 0 players.

Settings

How is WasteLands RRP configured, and what rules apply?

Gather rate is not mentioned in the name of WasteLands RRP. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. Anti-cheat status: VAC off.

What is the map for WasteLands RRP?

The game generates a procedural map of size 1,000 with seed 1726006383 for WasteLands RRP. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join WasteLands RRP?

In the Rust console (F1), enter client.connect 185.244.0.17:25876. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp600,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp600
Max players Capacity of 600 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.