pllm-test-1
Offline 185.226.156.2:28115 checked 16d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 143 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 189 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 78 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 10 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19 / 1000 |
Quick answers
from the figures on this pageWipe data
When does pllm-test-1 wipe?
With too few of its wipes on record, pllm-test-1's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 16 days 11 hours ago the current world was made.
Server details
What is the hosting location of pllm-test-1?
No region appears in what pllm-test-1 publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 185.226.156.2:28115.
What Rust build does pllm-test-1 run?
Rust network protocol 2634 and build 167584 on Linux is the setup for pllm-test-1. The protocol has to match before you can join; Steam updates it automatically.
Is pllm-test-1 up, and how steady is its uptime?
Last seen 16 days 10 hours ago, pllm-test-1 now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 12 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on pllm-test-1 carry?
The game's server browser reads the tags pllm-test-1 publishes: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167584 (Build): Build number 167584; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature pllm-test-1?
Among the Rust Server Analytics lists pllm-test-1 fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
What position does pllm-test-1 hold in the server rankings?
The seven-day player-hours rank for pllm-test-1 is #15,441, inside the top 71% of all ranked servers.
How many players does pllm-test-1 carry?
The last sighting of pllm-test-1 was 16 days 10 hours ago; it is offline at this refresh.
Settings
How is pllm-test-1 configured, and what rules apply?
The name of pllm-test-1 does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for pllm-test-1?
pllm-test-1 uses a procedural map, which the game generates.
How to join
What is the way onto pllm-test-1?
In the Rust console (F1), enter client.connect 185.226.156.2:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.